Tethren Twist, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior, and he perpetually has his pickaxe ready. His deerstalker hat is riddled with cuts and holes. His black eyes lackadaisically let the world flow into them.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.
History: He served in the navy to pay for his family's outstanding loans. He was an adventurer many years ago and he formed a blood bond with his Tiefling companion (his 'brother'). He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality.
Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Military, Adventurer. Occupation: Tanner
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Tiefling, Chaotic Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 14 (+2) | 12 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Valafar Mute, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'8" and tends to wear a large pastel jacket. His right leg appears badly burned and disfigured. He keeps his long white hair kept up in a rat tail. He has several tiny amethyst earrings on each ear.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Valafar was raised in a hard working conservative environment. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He tends to his Stableman job now, and dutifully fulfills any obligations he has.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Ideals: Persistence. Bonds: Rich, Job, Family. Occupation: Stableman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 46 (18d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial
Attacks Melee +9 / 5d6+3, Ranged +10 / 5d6+4, Grapple +4
Possessions: 9000 gp. Freshwater pearl (13 gp). Tiger eye turquoise (13 gp). Aquamarine (800 gp). Chrysoprase (60 gp). Deep green spinel (120 gp). Golden yellow topaz (800 gp). Blue star sapphire (1200 gp). Red spinel (120 gp). Peridot (60 gp). Azurite (13 gp). Jasper (60 gp). Hematite (13 gp). Deep blue spinel (800 gp). Golden pearl (120 gp). Banded agate (13 gp). Pink pearl (120 gp). Bloodstone (60 gp). Silver pearl (120 gp). Emerald (1200 gp). Moonstone (60 gp). Hematite (13 gp). Deep green spinel (120 gp). Tiger eye turquoise (13 gp). Onyx (60 gp). Deep blue spinel (800 gp). Alexandrite (800 gp). Deep blue spinel (800 gp). Hematite (13 gp). Star rose quartz (60 gp). Chrysoberyl (120 gp). Red garnet (120 gp). Emerald (1200 gp). 1 Medium magic item. 1 Medium magic item.
Pandjed Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs. He has styled his green crest well, parting it to the left. He wears an eyepatch.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with his god.
History: He was born the only child of a wealthy merchant. When Pandjed reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Religious, Military. Occupation: Mason
Voice: Strong lisp
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 10)
Armor Class 10
Hit Points 52 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 16000 sp. Tourmaline (110 gp). Onyx (50 gp). Fire opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aramil Fahrend, Male Half-Elf [Permalink]
Personal [hide]
Description: This man tends to wear a pastel poncho over his likewise colored trousers and shirt. He has a penchant for wearing a ring with an oversized amethyst on his right hand. He sports a long auburn beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was raised by priests from a young age. Cursed with a spirit at a very young age, Aramil has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Disease. Bonds: Rich, Religious, Mentor. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (5'4") Half-Elf, True Neutral (CR 10)
Armor Class 10
Hit Points 40 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Giant, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4
Possessions: 2200 gp. Coral (80 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gildmak Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and is well dressed, constantly wearing a black suit, tan shirt, and black tie. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Gildmak was born on a far southern forest where he grew up under the tutelage of his mother, an expert Stableman. He moves from town to town, unable to find a place to settle.
Motivation: He is content; and regain custody of his son
Flaws: Antagonistic, Mundane. Bonds: Military, Immigrant, Family. Occupation: Stableman
Voice: Old Prospector
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 8)
Armor Class 13
Hit Points 42 (8d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +4
Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Brass mug with jade inlays (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
