Rolf Cromwell, Male Human [Permalink]
Personal [hide]
Description: He likes to wear green tank tops with black pants. He is portly but not overly obese. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. His family was turned out during the war. He and his family wandered east to less war torn lands. By chance he met his brother recently and the two have been together since.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Joker. Flaws: PTSD. Bonds: Attractive, Criminal record, Family. Occupation: Mercenary
Voice: Old Prospector
Attributes [hide]
Medium (6'1") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 91 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 17 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Sylvan, Gnome, Druidic
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 0 |
Possessions: 250 pp. Black pearl (600 gp). 1 Minor magic item.
Boddynock Garrick, Male Gnome [Permalink]
Personal [hide]
Description: He wears an entirely blue suit with red socks and a vest with buckled shoes. He carries with him a set of ceremonial daggers on his belt, each one with a opal on the hilt. His black hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Banker.
Motivation: He is compelled to act according to his religious beliefs; and expand his business
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Banker
Voice: Indian accent
Attributes [hide]
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 15
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 20000 sp. 1 Holy water. 3 Smokesticks.
Fragrant Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a faded coat and loose pants complete with small hat. His gray fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Money/treasure; and he'd like to take his coworkers down a peg
Flaws: Ugly, Disease. Bonds: Job, Rich, Family. Occupation: Unemployed
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'1") Tabaxi, True Neutral (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 200 gp. Jet (50 gp). Azurite (11 gp). Citrine (50 gp).
Dynamic Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'1". He wears professional attire, and his gloved hand is found clutching a scimitar. His lavender fur is heavily combed to the left. He tend to wears goggles to shield his eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tabaxi in existence. Further he is a bit of a stoner and is frequently out of it.
History: The child of southern immigrants he idolized his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Justice. Flaws: Addict, PTSD. Bonds: Attractive, Immigrant. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 17)
Armor Class 13
Hit Points 76 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnoll, Sylvan, Orc
Attacks Melee +7 / 5d4+1, Ranged +9 / 5d4+3, Grapple +3
Possessions: 1700 pp. An abacus with copper, silver and gold markers (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). Gold music box (2000 gp). Gold dragon comb with red garnet eye (1000 gp). Golden circlet with four aquamarines (6000 gp). Old masterpiece painting (2400 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). A small bag of saffron. (40 gp). An abacus with copper, silver and gold markers (140 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). Gold and topaz bottle stopper cork (1000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A necklace of small pink pearls (6000 gp).
Gale Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is bristling with hidden weapons, mostly bastard swords and spears. He wears his beige fur up. His yellow unseeing eyes seem to look past you.
Personality: He has a massive crush on the younger sibling of the Engraver who has hired him part-time. He has a small toy that he constantly fidgets with.
History: He was always a brilliant, if unscrupulous mind. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's since become an addict/alcoholic.
Motivation: He would like to get married and retire.
Ideals: Logical. Flaws: Disease, Addict, Insane. Bonds: Criminal record, Has a crush. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 45 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 19 (+4) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
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