Ralf Langley, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Mayor, and he perpetually has his scythe ready. He has a small bristly mustache and wavy white hair. He wears an eyepatch.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a logical person and will generally grow upset if things defy logic and science.
History: Ralf was raised in a hard working conservative environment. He dropped out of school before completing his studies. He has drifted from career to career and currently works as a Mayor.
Motivation: He is unsatisfied with his job; and further expansion of business
Ideals: Fighting, Logical. Flaws: Ugly, Depressed. Bonds: Job. Occupation: Mayor
Voice: Uses sign language
Attributes [hide]
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 17 (+3) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fenriz Music, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His dark red hair is thinning but still full. His face is covered beneath a completely black helmet.
Personality: He never swears and excessively uses polite adverbs when speaking. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Born in the east to a Navigator, Fenriz learned a great deal about his father's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has achieved small success as a Navigator.
Motivation: He is unsatisfied with his job.
Ideals: Athletic, Optimist. Flaws: Ugly. Bonds: Job. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 7)
Armor Class 11
Hit Points 44 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 19 (+4) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Giant, Elven, Halfling
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 10000 sp.
Gardain Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is golden and curly. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Dwarven culture. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a pair of adventurers, Gardain grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He's looking for his big break; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Opinionated. Flaws: Racist. Bonds: Attractive, Adventurer. Occupation: Apothecary
Voice: Soothing and warm
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.
Richard Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a tan costume with the symbols of the four houses of cards on his torso. He wears a top hat to cover his moderate length brown hair. His blue eyes are passionate and lively.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not believe in violence as a means to an end. He is a dedicated Actor but believes his peers are too gung-ho.
History: Richard was born with his father's beautiful face. Richard abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Pacifist. Bonds: Family, Attractive, Adventurer, Job. Occupation: Actor
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Nicholas Bradshaw, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white armored body suit, with a simple violet line shooting up and back down. With bright auburn hair and a scraggly beard. His green eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He also hits on women, regardless of circumstances.
History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He worked as a nervous Adventurer and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a crush on the local Glassblower.
Flaws: Disease. Bonds: Has a crush, Mentor, Job. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 600 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!