Hoglik Stanley, Male Half-Orc [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a faded coat and loose pants complete with wide-brimmed hat. His golden hair has been sun bleached extensively. He wears round tiny glasses practically rammed into his face.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Hoglik grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is wracked by social anxiety; and sabotage a competitor
Ideals: Extrovert. Flaws: Antagonistic, Fearful. Bonds: Adventurer, Job. Occupation: Masseuse
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 38 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 11 (+0) | 11 (+0) | 20 (+5) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +4 / 3d10+0, Grapple +4
Possessions: 2000 gp. Golden yellow topaz (900 gp). Moonstone (20 gp). Jet (50 gp). Rhodochrosite (5 gp). Tiger eye turquoise (5 gp). Star ruby (1200 gp). Aquamarine (900 gp). Black pearl (900 gp). Tourmaline (50 gp). 1 Minor magic item.
Shivering Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and dresses like a well dressed Spice Merchant does. His white fur is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born to loving parents in a slum to the west. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: To find somewhere to settle down; and he'd like to take his coworkers down a peg
Ideals: Opinionated. Flaws: Ugly, Mundane. Bonds: Job, Poor. Occupation: Spice Merchant
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 7)
Armor Class 12
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Draconic
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). 1 Minor magic item. 1 Minor magic item.
Mamnen Laughter, Male Tiefling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears an entirely white suit with yellow socks and a vest with buckled shoes. He has wavy brown hair. His gold eyes peer out from beneath his broad white hat.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is obsessed with a lost civilization.
History: He was born to loving parents in a slum to the south. He found a children's book about a Tiefling Warlock who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Some 5 years later his spouse died after the birth of his son. Heartbroken, Mamnen never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He wants nothing more than to rejoin the army; and meet up once more with his childhood friend
Bonds: Criminal record, Adventurer, Poor, In love, Military. Occupation: Body Guard
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'5") Tiefling, Lawful Evil (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 19 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Gnoll, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp. Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kite In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He has a large green mantle and cape that has been intricately interwoven into his brown robe. He wears a small hat to cover his moderate length white fur. His half smiles and green eyes are beguiling and draw you in.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Kite is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: Sold as a small child to a brothel owner, Kite was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion
Flaws: Shy. Bonds: Attractive, Family, Mentor, Adventurer. Occupation: Fisher
Voice: Excited and jittery
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 27 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 2000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Sapphire pendant on gold chain (1200 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Jeweled anklet (4000 gp). Silver comb with moonstones (200 gp). Old masterpiece painting (2400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theriatis Iranapha, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear green pants and tee shirts. His hair is cut close to his head. His eyes are likewise blue. His teeth are white and perfect.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.
History: Theriatis was born in the north. At a young age he loved to build and create. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He desires power and/or immortality.
Ideals: Gifted, Persistence. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Mayor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 9)
Armor Class 13
Hit Points 52 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 13000 sp. Golden pearl (70 gp). Carnelian (40 gp). White opal (600 gp). White opal (600 gp). Hematite (8 gp). 1 Minor magic item.
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