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NPC Generator

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Advanced [show]


Fivin Hanali, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'7" and muscular, this southern man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. He has a tattooed face.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Fivin was born in the south. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often; and wants to have a good time and be beloved

Ideals: Entrepeneur, Athletic, Optimist, Persistence. Flaws: Ugly. Occupation: Adventurer

Voice: Australian accent

Attributes [hide]

Fivin Hanali, Male Half-Elf Sorcerer 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 11 (+0)13 (+1) 12 (+1)19 (+4)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 70 pp. Red spinel (150 gp). Fire opal (700 gp). Jasper (40 gp).


Social Check DCs


Art Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears baggy green pantaloons and a blue scarf, he is not a threatening figure. He keeps his long lavender fur kept up in a rat tail. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Art wants to be seen as a stoic, levelheaded, noble Bard, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born at the edge of vast desert. Art liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break

Ideals: Disciplined, Justice. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Low rumbling, strings words together

Attributes [hide]

Art Plume, Male Tabaxi Bard 19
Medium (5'6") Tabaxi, Chaotic Good (CR 19)
Armor Class 12
Hit Points 126 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)11 (+0) 14 (+2)16 (+3)
Skills Athletics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +8 / 5d8+2, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444

Possessions: 1700 pp. Tiger eye turquoise (12 gp). Alexandrite (400 gp). Black star sapphire (1600 gp). Aquamarine (400 gp). Jade (70 gp). Golden yellow topaz (400 gp). Obsidian (12 gp). Moss agate (12 gp). Deep green spinel (70 gp). Violet garnet (400 gp). Tiger eye turquoise (12 gp). Aquamarine (400 gp). Black star sapphire (1600 gp). Tiger eye turquoise (12 gp). 1 Medium magic item.


Social Check DCs


Darrow Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is well dressed, constantly wearing a blue suit, green shirt, and tan tie. His blonde hair is greying along the sides and has receded to reveal a widow's peak. This hazel eyed northerner is not easily forgotten.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A true patriot, Darrow would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born a particularly ugly child, much to the horror of his parents. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Flaws: Ugly, Disease. Bonds: Poor, Military, Adventurer. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Darrow Silvereyes, Male Halfling Bard 1
Small (3'2") Halfling, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 6000 cp. Star rose quartz (30 gp).


Social Check DCs


Roger Willoughby, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He will rave to anyone who will listen. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Locksmith they were divorced and he won custody of their son. He worked as a Roofer, and he later adopted a second son.

Motivation: Obtaining odd cultural Human artifacts is his passion; and his spouse's relatives view him with great suspicion

Ideals: Professionalism. Flaws: Insane, Disease. Bonds: Family, Adventurer. Occupation: Roofer

Voice: Timid voice

Attributes [hide]

Roger Willoughby, Male Human Ranger 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 12 (+1)17 (+3) 17 (+3)13 (+1)
Skills Arcana +5, Stealth +5
Senses Passive Perception 13
Languages Common, Undercommon, Dwarven, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Kyle Chatham, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He plays an instrument quite well.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Adventurer, In love. Occupation: Mayor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Kyle Chatham, Male Human Expert 1
Medium (5'6") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)14 (+2) 15 (+2)10 (+0)
Skills Athletics +6, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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