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NPC Generator

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Advanced [show]


Caeldrim Berevan, Male Elf [Permalink]

Personal [hide]

Description: This dark-skinned male dresses in green turtlenecks beneath a brown coat with violet slacks. He is tall, broad shouldered and powerfully built. His hair is blonde and very short. His fierce blue eyes like to dwell on things.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of northern immigrants he idolized his father. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is greedy; and elven compassion

Ideals: Justice. Flaws: Antagonistic, Racist. Bonds: Immigrant, Rich. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Caeldrim Berevan, Male Elf Aristocrat 4
Medium (4'10") Elf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 33000 sp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears dull violet sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case, he is not a threatening figure. He sports a flattop fur cut. His copper eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Three was born in the north. At a young age he loved to build and create. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Knight work with an outfit from a few towns over. Knight work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Knight.

Motivation: A strong sense of loyalty to Tabaxi people; and tabaxi compassion

Ideals: Joker, Persistence. Flaws: Racist. Bonds: Has a crush, Job. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Three In the Wind, Male Tabaxi Adept 6
Medium (6'1") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 44 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)14 (+2) 19 (+4)12 (+1)
Skills Stealth +6, Survival +7
Senses Passive Perception 14
Languages Common, Gnoll, Terran
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15331000

Possessions: 500 gp. Jet (40 gp). Moss agate (8 gp). Golden pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nirgel Doom, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and tends to wear a large black jacket. He sports a flattop hair cut. He has several tiny aquamarine earrings on each ear.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: He is the product a well kept family trust fund and as such has never really known need. His homeland was ravaged by war and he spent much of his life rebuilding it. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Selfish, PTSD, Insane. Bonds: Rich, Criminal record. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Nirgel Doom, Male Tiefling Adept 8
Medium (6'6") Tiefling, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 25 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)18 (+4) 19 (+4)10 (+0)
Skills Animal Handling +7, Performance +3
Senses Passive Perception 14
Languages Common, Ignan, Aquan, Gnoll, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15332000

Possessions: 30 pp.


Social Check DCs


Nordak Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a red and grey handkerchief worn on his left side. His blonde hair is greasy and uncared for. His brown unseeing eyes seem to look past you.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nordak is combative with any and all who dare try his patience in the slightest.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was taken from his home at a very young age. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Wants to work out more often; and he is currently in port desperately looking for someone to get him out

Ideals: Athletic, Justice. Flaws: Ugly, Disease. Bonds: Poor, Slave. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Nordak Aranore, Male Dwarf Warlock 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)8 (-1) 13 (+1)10 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 290 gp. Tourmaline (110 gp). Chrysoberyl (110 gp).


Social Check DCs


Arumawann Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. With a patchy silver beard and wild silver hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting. Flaws: Ugly, Fearful, Mundane. Bonds: Guardian. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Arumawann Loofollue, Male Gnome Wizard 11
Small (3'6") Gnome, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 19 (+4)16 (+3) 10 (+0)12 (+1)
Skills Performance +5, Religion +7
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Celestial, Druidic
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day154444321

Possessions: 2100 gp. Deep green spinel (40 gp). Rich purple corundum (1600 gp). Onyx (50 gp). Carnelian (50 gp). Zircon (50 gp). Eye agate (6 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs

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