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Advanced [show]


Three In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, he usually wears his green robe and has his crossbow always slung over his shoulder. His beige fur is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Three was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered painting. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and to reunite with his old friends

Ideals: Artistic, Joker. Flaws: Ugly. Bonds: Poor. Occupation: Detective

Voice: Eastern European accent

Attributes [hide]

Three In the Wind, Male Tabaxi Wizard 10
Medium (5'8") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)17 (+3) 11 (+0)13 (+1)
Skills Athletics +5, Persuasion +5
Senses Passive Perception 10
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1544433200

Possessions: 80 pp. Emerald (1200 gp). Aquamarine (600 gp). Smoky quartz (20 gp). Rock crystal (20 gp). Chalcedony (20 gp). Peridot (20 gp). Hematite (5 gp).


Social Check DCs


Kairon Madness, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears skinny pants and wears a violet and yellow robe with the hood down. His purple hair is unkempt and raggedy. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a ruthless business man, a trait he acquired from his mother.

History: Kairon hails from a village terrorized by gnolls. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Kairon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Mundane. Bonds: Poor, Enemies. Occupation: Carter

Voice: pre-pubescent

Attributes [hide]

Kairon Madness, Male Tiefling Commoner 15
Medium (5'9") Tiefling, Lawful Neutral (CR 15)
Armor Class 12
Hit Points 39 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 19 (+4)18 (+4)
Skills Perception +9, Performance +9
Senses Passive Perception 19
Languages Common, Goblin, Aquan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eldon Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'6" has a big stupid grin on his face most of the time. He wears a grey vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the south was not economically sound they moved to his current location. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Ideals: Passionate. Flaws: Ugly. Bonds: Criminal record, Rich, Immigrant. Occupation: Miner

Voice: Pronounces difficult words wrong

Attributes [hide]

Eldon Oomtrowl, Male Gnome Bard 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Performance +3
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 110 gp. Black velvet mask with numerous citrines (30 gp).


Social Check DCs


Wymar Trollope, Male Human [Permalink]

Personal [hide]

Description: He wears a simple black robe with brown stripes complete with hood. He has silver hair. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 18. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is able to make almost anything out of random pieces of junk.

History: The child of a Laborer, who enjoyed hunting, Wymar was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and he wants revenge against illithids

Ideals: Gifted, Justice. Flaws: Insane. Bonds: Nature, Enemies. Occupation: Carpenter

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Trollope, Male Human Bard 9
Medium (6'4") Human, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 10 (+0)15 (+2)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12333

Possessions: 900 gp. Large well-done wool tapestry (500 gp). Embroidered and bejeweled glove (3000 gp). A delicate brass dragon egg (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). 1 Minor magic item.


Social Check DCs


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears tight fitting clothing which further accentuates his frame. His hair is always cut to a buzz. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born at the edge of vast island. His family was turned out during the war. He and his family wandered north to less war torn lands. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Flaws: Antagonistic, PTSD. Bonds: Attractive, Adventurer, Nature. Occupation: Sellsword

Voice: Aggressive tone

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Warlock 3
Medium (4'0") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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