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Advanced [show]


Greethen Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: This late middle aged man is wearing a long, brown cloak and is in decent physical shape. His black crest is unkempt and raggedy. This gold eyed northerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He plays an instrument quite well.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Greethen Fharngnarthnost, Male Dragonborn Wizard 7
Medium (6'6") Dragonborn, Neutral Good (CR 7)
Armor Class 12
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 6000 sp. Gold dragon comb with red garnet eye (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Golden circlet with four aquamarines (1000 gp). Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Hugh Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His auburn hair is smooth and relatively long. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Hugh and his spouse have recently divorced.

Motivation: To protect his home.

Ideals: Opinionated. Flaws: Addict, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Scribe

Voice: Forgets to breathe while speaking

Attributes [hide]

Hugh Runghold, Male Half-Elf Commoner 1
Medium (5'9") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)17 (+3) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran, Terran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. 1 Banded mail.


Social Check DCs


Crampernap Leffery, Male Gnome [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across his face, he prefers to wear green pants and tee shirts. He keeps his auburn hair in a flapper bob. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.

History: Born to a pair of adventurers, Crampernap grew up listening to his mother's many stories. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has achieved small success as a Weaver.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Crampernap Leffery, Male Gnome Bard 13
Small (3'5") Gnome, Lawful Evil (CR 13)
Armor Class 13
Hit Points 99 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)11 (+0) 10 (+0)15 (+2)
Skills Investigation +4, Persuasion +6
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 1000 gp. Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flask Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is very fat, and dresses in white turtlenecks beneath a blue coat with brown slacks. His yellow fur is smooth and relatively long. His amber eyes lackadaisically let the world flow into them.

Personality: Confrontational and typically high on some drug or another. He is a logical person and will generally grow upset if things defy logic and science.

History: The child of western immigrants he idolized his father. He has chosen to use the inheritance that was left to him frivolously. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Shortens vowels

Attributes [hide]

Flask Candle, Male Tabaxi Paladin 6
Medium (5'5") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 40 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)16 (+3) 16 (+3)18 (+4)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Undercommon, Orc, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 200 gp.


Social Check DCs


Henry Altham, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a red and green robe with the hood down. He is tall, broad shouldered and powerfully built. His white hair is styled in orderly dreadlocks. His ears are large.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. As long as the job gets done he does not care how it got done.

History: He was raised in a desert tribe. Henry liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Professionalism. Flaws: Ugly. Bonds: Criminal record, Nature, Immigrant. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Henry Altham, Male Human Fighter 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Arcana +3, Performance +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). 1 Chain shirt.


Social Check DCs

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