Gennal Lathalas, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears long strands of opal and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is red and curly. His eyes are likewise blue. His teeth are yellowed and unaligned.
Personality: He hates Elves with a passion. As such he is filled with self loathing. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Gennal studied abroad. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Regain custody of his daughter; and elven compassion
Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Family. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 12
Hit Points 72 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Sylvan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1000 gp. Onyx (20 gp). Iolite (20 gp). Chalcedony (20 gp). Red spinel (40 gp). White opal (1300 gp). Aquamarine (1000 gp). Red spinel (40 gp). Blue star sapphire (1300 gp). Red garnet (40 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item.
Tree Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears red painted combat armor at almost all times. His white fur is long and unkept. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is overprotective of those who hire his services. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an apprentice working in his father's forge. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and expand his business
Flaws: Ugly. Bonds: Guardian, Job, Slave. Occupation: Sellsword
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 64 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 18 (+4) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Celestial, Aquan, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 |
Possessions: 600 gp.
Quarethon Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who is well dressed, constantly wearing a brown suit, black shirt, and white tie, he is not a threatening figure. His blue crest is singed and shortened. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Energy wise he seems alert and responsive.
History: Born to a pair of adventurers, Quarethon grew up listening to his father's many stories. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Quarethon took refuge in the old dungeon and found the beat up mace and armor he uses now. He now travels the world, in search of power and loot.
Motivation: He wants to meet his childhood hero; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Ugly, Addict. Bonds: Nature, Adventurer. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 12)
Armor Class 10
Hit Points 42 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 200 pp. Alexandrite (1600 gp).
Godfrey Breeden, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears his hair in dreadlocks. His fair skin shows little sign of his aristocratic breeding.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Flattery will make him almost putty in your hands.
History: Godfrey was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Depressed, Selfish. Bonds: Attractive. Occupation: Weaver
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 57 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Undercommon
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +7
Possessions: 3100 gp. Smoky quartz (80 gp). Chrysoprase (80 gp). Fire opal (700 gp). Red-brown spinel (120 gp). Red garnet (120 gp). Black opal (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gimgen Orcfoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He typically wears blue cloth garments or leather armor. He wears his red hair up in a very large beehive style do. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is frequently practicing swordplay.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Barber for hire.
Motivation: He feels kind of lost in life; and a rival would like him out of the picture
Flaws: Antagonistic, Depressed. Bonds: Military, Criminal record, Job. Occupation: Barber
Voice: Low range voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 70 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. Jeweled electrum ring (6000 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
