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Advanced [show]


Zedaar Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a husky man, who wears a fine chain shirt which he covers with tan colored cloaks and clothing. His gold crest is knotted and matted. He has gold eyes.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born the only child of a wealthy merchant. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature monstrous two handed axe.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Optimist, Entrepeneur. Flaws: Insomniac. Bonds: Adventurer, Has a crush. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Zedaar Linxakasendalor, Male Dragonborn Adept 3
Medium (6'6") Dragonborn, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)10 (+0) 13 (+1)11 (+0)
Skills Performance +2, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. 1 Magnifying glass. 1 Silk rope.


Social Check DCs


Hamil Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a grey shirt with thin brown vertical stripes and tan pants. He has a hunchback. He keeps his chestnut hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He takes great joy in being the best Sage in town.

History: He was born in a small desert village. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and expand his business

Flaws: Ugly, Shy, PTSD. Bonds: Job, Nature. Occupation: Sage

Voice: Raspy

Attributes [hide]

Hamil Quickstep, Male Halfling Ranger 2
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 8 (-1)11 (+0) 13 (+1)13 (+1)
Skills Athletics +0, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 110 gp.


Social Check DCs


Pirithin TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this northern man wears dull tan sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed ceremonial dagger, just in case. His hair is auburn and curly. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He never wears the same outfit twice, unless he absolutely has to.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He struck the Fletcher job and began his own company from there.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic, Artistic. Bonds: Job, Rich, Adventurer. Occupation: Fletcher

Voice: Spits words with contempt

Attributes [hide]

Pirithin TellPenny, Male Halfling Aristocrat 3
Small (3'3") Halfling, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 13 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Sindri Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft pastel waves gently in the breeze. His hair is red, silky, and of moderate length. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Mason mother left him crippled. After a long history of fighting, Sindri and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic, Disease. Bonds: Rich, Attractive. Occupation: Locksmith

Voice: Old Prospector

Attributes [hide]

Sindri Umbodoben, Male Gnome Barbarian 4
Small (3'3") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 45 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)14 (+2) 14 (+2)15 (+2)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome, Goblin, Draconic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Skirt In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" western man, he very much looks the part of a Interpreter. His beige fur is lengthy. His eyes are green and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Skirt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Skirt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: Seeks redemption.

Flaws: Antagonistic, Disease. Bonds: Job, Adventurer, Criminal record. Occupation: Interpreter

Voice: High pitched and raspy

Attributes [hide]

Skirt In Shadow, Male Tabaxi Expert 19
Medium (5'7") Tabaxi, True Neutral (CR 19)
Armor Class 12
Hit Points 71 (19d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)12 (+1) 10 (+0)14 (+2)
Skills Nature +7, Survival +6
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3

Possessions: 1500 pp. An abacus with copper, silver and gold markers (80 gp). Silver ewer (90 gp). Old masterpiece painting (400 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp). Silver comb with moonstones (700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Embroidered and bejeweled glove (2000 gp). A delicate silver chain set with a tourmaline (90 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Golden circlet with four aquamarines (2000 gp). Gold and topaz bottle stopper cork (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). 1 Major magic item.


Social Check DCs

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