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NPC Generator

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Advanced [show]


Raymond Martell, Male Half-Elf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears baggy black pantaloons and a white scarf. He has styled his red hair well, parting it to the right. This brown eyed southerner is not easily forgotten.

Personality: He is irascible and easily irritated. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To protect his home.

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Poor, Slave. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Raymond Martell, Male Half-Elf Adept 7
Medium (5'8") Half-Elf, Lawful Evil (CR 7)
Armor Class 13
Hit Points 30 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)14 (+2) 13 (+1)14 (+2)
Skills History +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 7000 sp. Star ruby (500 gp). Malachite (11 gp). Deep blue spinel (400 gp).


Social Check DCs


Mamnen Torment, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear blue clothing when he does not wear armor. His hair, while still mostly brown, has prominent grey streaks. His gold eyes lackadaisically let the world flow into them.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: His parents moved while he was still in utero so he is the first generation to be born here. Mamnen was born on a far northern desert where he grew up under the tutelage of his mother, an expert Scribe. Days after completing his studies, news broke out that his hometown was attacked by goblins. Mamnen was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Many goblins want him driven away.

Flaws: Insomniac. Bonds: Family, Immigrant, Enemies. Occupation: Scribe

Voice: Hard of hearing, loud

Attributes [hide]

Mamnen Torment, Male Tiefling Warrior 8
Medium (6'6") Tiefling, Lawful Evil (CR 8)
Armor Class 13
Hit Points 71 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)14 (+2) 14 (+2)15 (+2)
Skills Arcana +5, Athletics +5
Senses Passive Perception 12
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +5

Possessions: Malachite (15 gp). Red garnet (70 gp). Golden yellow topaz (500 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Sun Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of the four houses of cards around his neck, and a scimitar on his belt. He has done his best to style his cinnamon fur to look like a famous performer. His skin is flawless and his amber eyes scan people very quickly.

Personality: Eccentric and domineering, Sun will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Sun is combative with any and all who dare try his patience in the slightest.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sun fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the south

Ideals: Fighting, Extrovert, Justice, Entrepeneur. Bonds: Attractive. Occupation: Sellsword

Voice: Can't modulate volume

Attributes [hide]

Sun Of Snakes, Male Tabaxi Rogue 1
Medium (5'4") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Infernal, Terran, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Bharash Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'5" and tends to wear a pastel poncho over his likewise colored trousers and shirt. His left hand appears badly burned and disfigured. His copper crest is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Military. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Bharash Orexijandilin, Male Dragonborn Adept 7
Medium (6'5") Dragonborn, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 45 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 9000 sp. Deep blue spinel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Namfoodle Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears skinny pants and wears a yellow and blue robe with the hood down. He has wavy golden hair. His eyes are amber and beady.

Personality: Aggressive, abrasive, and angry, Namfoodle embodies much of what other species detest in the Gnomes. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Namfoodle was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: A deep hatred of gnolls.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Enemies. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Namfoodle Nopenstallen, Male Gnome Fighter 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)15 (+2) 17 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Orc
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 300 gp.


Social Check DCs

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