Bathin Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in a clean blue cloak covering his clean studded leather. His long blue hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He takes great joy in being the best Priest in town.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Merchant, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He ran away from his former home and has been making his living as a Priest for the past few years.
Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a priest and was forced into it by his family
Flaws: Antagonistic. Bonds: Immigrant, Job, Mentor, Family. Occupation: Priest
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 16 (+3) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 200 sp.
Therai Swift, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. He keeps his black hair in a flapper bob. His black eyes are slightly larger than normal.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He can't help but pocket interesting objects he comes across
History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has since lost track of the people in his past.
Motivation: Wants a kiss; and he is being blackmailed/forced/etc and this influences his actions
Bonds: Attractive, Criminal record, Rich, Family, Has a crush. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'7") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1400 sp.
Naeris Blum, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He sports a flattop hair cut. His gray eyes dart from person to person to random spaces in the air.
Personality: A skeptical and narcissistic man, Naeris's first love is himself. His second love is also himself. He receives visions of the future at random moments
History: He got into the Beggar business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Beggar. He struck the Beggar job and began his own company from there.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Impeccable, Gifted. Bonds: Job, Adventurer. Occupation: Beggar
Voice: French accent
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 140 pp.
Adran Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Gifted from a young age, Adran studied abroad. He was an apprentice working in his father's forge. He left for the east, certain he would find work there.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and regain custody of his son
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Immigrant, Family, Job. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 18 (+4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Undercommon, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: Red-brown spinel (60 gp). 4 Thunderstones. 3 Tanglefoot bags.
Traubon Goblinbane, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is tall, broad shouldered and powerfully built. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.
Personality: Prone to second guessing himself, he comes off as nervous. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was born blind and as such lacked many opportunities for work. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting dire rats, the young Traubon began to lead the lost caravan. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Attractive, Enemies. Occupation: Detective
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 18 (+4) | 11 (+0) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 0 |
Possessions: 4000 cp. 1 Superior lock.
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Their contribution stands as a beacon of hope for all adventurers!
