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NPC Generator

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Advanced [show]


Reynard Bradley, Male Human [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has moderate length chestnut hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to make people angry or surprised. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and money/treasure

Flaws: Antagonistic, Fearful. Bonds: Attractive, Military, Rich. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Reynard Bradley, Male Human Commoner 8
Medium (6'1") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 17 (+3)18 (+4)
Skills Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 160 pp.


Social Check DCs


Nelkin High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He wears a pastel vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his pastel boots flare out at the collars. His hair is blonde and curly. His eyes are likewise hazel.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Nelkin is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born in the west. Nelkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: An old rival family wants him found; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Family, Immigrant, Nature. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Nelkin High-hill, Male Halfling Commoner 16
Small (3'0") Halfling, Neutral Good (CR 16)
Armor Class 14
Hit Points 23 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)11 (+0) 16 (+3)12 (+1)
Skills Athletics +8, Insight +8
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8

Possessions: 11000 gp. Gold music box (3000 gp). Gold dragon comb with red garnet eye (1200 gp). Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (140 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Gold dragon comb with red garnet eye (1200 gp). Solid gold idol (1200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Tanglar Halsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. His silver hair is cut jaggedly and amateurishly. His eyes are green.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.

History: He got into the Sage business at a young age. Tanglar was born on a far southern island where he grew up under the tutelage of his father, an expert Sage. He then took over the family business and is one of the better Sage for hire.

Motivation: To be a Navigator again; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Sage

Voice: Stutters

Attributes [hide]

Tanglar Halsey, Male Half-Orc Adept 17
Medium (6'9") Half-Orc, Lawful Neutral (CR 17)
Armor Class 13
Hit Points 103 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 14 (+2)10 (+0) 17 (+3)16 (+3)
Skills Perception +9
Senses Passive Perception 19
Languages Common, Orc
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17333321

Possessions: 900 pp. Azurite (12 gp). Violet garnet (1300 gp). Violet garnet (1300 gp). Azurite (12 gp). White pearl (80 gp). Deep blue spinel (1300 gp). Red garnet (80 gp).


Social Check DCs


Travok Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Travok was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Merchant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Merchant

Voice: Speaks like tongue is numb

Attributes [hide]

Travok Fallack, Male Dwarf Barbarian 7
Medium (4'3") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 74 (7d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)16 (+3) 15 (+2)11 (+0)
Skills Persuasion +3, Religion +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Infernal, Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Ahvain Firahel, Male Elf [Permalink]

Personal [hide]

Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His golden hair is cut short with large spiked bangs in the front. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To end his boredom; and wants to have a good time and be beloved

Ideals: Joker, Optimist, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Interpreter

Voice: Cold and demanding tone

Attributes [hide]

Ahvain Firahel, Male Elf Adept 3
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 18 (+4)14 (+2)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 1900 sp. Azurite (10 gp). 2 Antitoxin. 8 Acid flasks. 8 Acid flasks.


Social Check DCs

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