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Advanced [show]


Dondon Tosscobble, Male Halfling [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of shortbows, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has dyed his greying silver hair a little too much giving a sharp silver color. This amber eyed southerner is not easily forgotten.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dondon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To clean up the streets; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Bonds: Attractive, Guardian, Military. Occupation: Tailor

Voice: Prounounces S like Z

Attributes [hide]

Dondon Tosscobble, Male Halfling Rogue 4
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 15
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 16 (+3)15 (+2) 9 (-1)13 (+1)
Skills Athletics +3, Religion +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Elven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. Lapis lazuli (9 gp). Sard (50 gp). Deep blue spinel (1200 gp). 4 Alchemist’s fire. 4 Alchemist’s fire. 1 Everburning torch.


Social Check DCs


Gilthur Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white Stetson hat and white clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'5" when asserting himself. His long white hair is drawn into a two foot long braid. He wears round tiny glasses practically rammed into his face.

Personality: Calm and collected, he is a well trained Assassin. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Assassin business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic. Bonds: Job, Criminal record, Rich. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gilthur Loderr, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Gerard Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: This dark-skinned male has a large pastel mantle and cape that has been intricately interwoven into his brown robe. He is tall, broad shouldered and powerfully built. His moppish chestnut hair is in a traditional bowl cut. His blue eyes are slightly larger than normal.

Personality: He has a massive crush on the younger sibling of the Layabout who has hired him part-time. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform Due to his spouse's obsession with being a Detective they were divorced and he won custody of their son. He worked as a Layabout, and he later adopted a second son.

Motivation: He desires power and/or immortality; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Has a crush, Family, Slave, Adventurer. Occupation: Layabout

Voice: Dutch accent

Attributes [hide]

Gerard Coleman, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 15 (+2)17 (+3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Henry Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel cloak. His auburn hair is drawn into a tight pony tail with a rose scrunchie. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: When he was but 4 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He now mingles about in high society.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Ideals: Optimist. Bonds: Military, Immigrant, Rich, Family. Occupation: Bookbinder

Voice: Gruff and masculine

Attributes [hide]

Henry Hallewell, Male Human Sorcerer 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)15 (+2) 8 (-1)13 (+1)
Skills Arcana +4, Stealth +4
Senses Passive Perception 9
Languages Common, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (60 gp).


Social Check DCs


Ethereal Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has moderate length black fur. He wears round tiny glasses practically rammed into his face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content; and he is greedy

Ideals: Athletic, Gifted. Flaws: Selfish, Shy, Mundane. Bonds: Rich. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Ethereal Of Clay, Male Tabaxi Wizard 8
Medium (6'5") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 45 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)13 (+1) 18 (+4)13 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124433

Possessions: 400 gp.


Social Check DCs

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