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Advanced [show]


Efferil Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears black trousers with tan and violet striped suspenders. He wears various colorful collared shirts. He is muscular with a powerful set of arms. His silver hair is matted, messy, and big. He wears an eyepatch.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He comes from a rich western family. Through the years after Efferil was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Efferil's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Efferil Qualanthri, Male Half-Elf Warrior 7
Medium (5'11") Half-Elf, Neutral Good (CR 7)
Armor Class 13
Hit Points 63 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 17 (+3)15 (+2) 9 (-1)13 (+1)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1200 gp.


Social Check DCs


Gruk Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time. He carries with him a set of crossbows on his belt, each one with a amber on the hilt. His black hair is heavily combed to the left. His amber eyes dart from person to person to random spaces in the air.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He was born the only child of a wealthy merchant. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted, Entrepeneur. Bonds: Attractive. Occupation: Animal Trainer

Voice: American accent

Attributes [hide]

Gruk Beitz, Male Half-Orc Paladin 2
Medium (6'8") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)14 (+2) 16 (+3)9 (-1)
Skills Insight +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adelard Harper, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. His black hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are violet.

Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His family was turned out during the war. He and his family wandered west to less war torn lands. He has worked as a Spice Merchant like his father before him.

Motivation: He is unsatisfied with his job.

Ideals: Artistic. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Adelard Harper, Male Half-Elf Ranger 4
Medium (5'7") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 39 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)9 (-1) 12 (+1)16 (+3)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 300 gp.


Social Check DCs


Seebo Pingun, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he typically wears black cloth garments or leather armor. His chestnut hair is kept up in a ponytail inside a feathered hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates giants. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: A powerful necromancer made him what he is. His childhood dream was to be a Miller, but he was a colossal failure. He has drifted from career to career and currently works as a Fletcher.

Motivation: To reunite with his absent mother; and to unite with his sister

Flaws: Insomniac. Bonds: Enemies, Mentor, Job, Family. Occupation: Fletcher

Voice: Booming voice

Attributes [hide]

Seebo Pingun, Male Gnome Sorcerer 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 9000 sp. 1 Minor magic item.


Social Check DCs


Barendd Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He is renowned for his bright green suits and hats. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. In his 13th year, his parents were killed by a drow raid, leaving Barendd alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Barendd and his spouse have recently divorced.

Motivation: Revenge.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Religious, Enemies. Occupation: Stylist

Voice: Speaks with a cold

Attributes [hide]

Barendd Strakeln, Male Dwarf Cleric 12
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 56 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.


Social Check DCs

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