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Advanced [show]


Traubon Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white hair is singed and shortened. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Traubon lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Traubon took refuge in the large cave and found the beat up falchion and armor he uses now. Due to his spouse's obsession with being a Shepherd they were divorced and he won custody of their son. He worked as a Tanner, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Traubon Goblinbane, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Deception +3, Investigation +1
Senses Passive Perception 11
Languages Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 70 gp.


Social Check DCs


Seven Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'10". He tends to wear a grey poncho over his likewise colored trousers and shirt. His fur is black and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the east to a Bellfounder, Seven learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He now travels the world, in search of power and loot.

Motivation: To be a Actor again; and expand his business

Ideals: Artistic. Bonds: Family, Job, Adventurer. Occupation: Bellfounder

Voice: Dutch accent

Attributes [hide]

Seven Plume, Male Tabaxi Fighter 1
Medium (6'10") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)13 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Ralf Yaeldrin, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He is wearing colorful clothing, dressed as a Barrister. He has a hunchback. He keeps his long chestnut hair kept up in a rat tail. He wears crescent spectacles with a black brim.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He worked as a nervous Barrister and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and balancing his hectic life and new barrister responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Religious, Nature, Job. Occupation: Barrister

Voice: Smooth and feminine

Attributes [hide]

Ralf Yaeldrin, Male Half-Elf Druid 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)16 (+3) 11 (+0)15 (+2)
Skills Insight +3, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Ignan, Draconic, Infernal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp.


Social Check DCs


Alexandre Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are amber.

Personality: He will rave to anyone who will listen. He invites people to come help in his community garden.

History: He was raised in a white middle class family as the only child. His parents enrolled him in a Warrior school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Philantrophist, Gifted. Flaws: Insane, Mundane. Bonds: Attractive. Occupation: Soapmaker

Voice: Spanish accent

Attributes [hide]

Alexandre Blum, Male Half-Elf Warrior 5
Medium (5'7") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)19 (+4) 11 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Goblin, Celestial, Ignan, Druidic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp. Hematite (16 gp). Fiery yellow corundum (1400 gp). Golden pearl (50 gp). Smoky quartz (70 gp).


Social Check DCs


Oblar Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His brown hair is lengthy. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is an amazing painter.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oblar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Attractive. Occupation: Shipwright

Voice: Dutch accent

Attributes [hide]

Oblar Swiftwhistle, Male Halfling Barbarian 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 54 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)15 (+2) 16 (+3)17 (+3)
Skills Perception +6, Performance +6
Senses Passive Perception 16
Languages Common, Halfling, Goblin, Elven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: Just what you see.


Social Check DCs

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