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NPC Generator

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Advanced [show]


Senteq Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many grey ritualistic tattoos. He likes to wear tan tank tops with grey pants. His white hair is unkempt and raggedy. His eyes, though not visible through his cowl, are amber.

Personality: Prone to second guessing himself, he comes off as nervous. He enjoys reading and quiet.

History: He was born on a small isolated farm. Senteq liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Senteq Gobblefirn, Male Gnome Ranger 3
Small (3'7") Gnome, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Malachite (14 gp). Iolite (40 gp).


Social Check DCs


Nim Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy blonde stubble. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has a hunchback. His long blonde hair is drawn into a two foot long braid. His gray eyes peer out from beneath his deerstalker white hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot resist a sob story and will often dote over anyone who has one.

History: He served in the navy to pay for his family's outstanding loans. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has worked as a Architect like his mother before him.

Motivation: He'd like to take his coworkers down a peg; and to be a sellsword again

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Job, Military. Occupation: Architect

Voice: Deep voice with rolling R's

Attributes [hide]

Nim Galanodel, Male Elf Fighter 5
Medium (5'3") Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Insight +4, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. Violet garnet (1200 gp). Rose (70 gp). Sard (70 gp).


Social Check DCs


Pelt In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a slight overbite and is overall scrawny. He has styled his brown fur well, parting it to the left. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Born to a pair of adventurers, Pelt grew up listening to his father's many stories. He found a children's book about a Tabaxi Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: Balancing his hectic life and new Bather responsibilities is difficult; and he wants to meet his childhood hero

Flaws: Antagonistic, Racist, Addict. Bonds: Adventurer, Job. Occupation: Bather

Voice: Boston accent

Attributes [hide]

Pelt In the Morning, Male Tabaxi Monk 13
Medium (6'5") Tabaxi, Chaotic Good (CR 13)
Armor Class 13
Hit Points 81 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Wheatley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear white clothing when he does not wear armor. His red hair is cut short with large spiked bangs in the front. He has gleaming, smiling amber eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where he often wandered off to fish. He has achieved small success as a Weaver.

Motivation: He is content; and money/treasure

Flaws: Ugly, Antagonistic, Mundane. Bonds: Job, Rich, Nature. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Robert Wheatley, Male Human Warlock 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)10 (+0) 12 (+1)12 (+1)
Skills Intimidation +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 150 gp. White pearl (150 gp).


Social Check DCs


Percival Beitz, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white collared shirt and tan pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has styled his white hair well, parting it to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: When he was but 3 years old his parents immigrated from the west. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Emotional. Bonds: Immigrant, Attractive, Military. Occupation: Bather

Voice: Loud with bravado

Attributes [hide]

Percival Beitz, Male Human Warrior 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 86 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 16 (+3)13 (+1)
Skills History +7, Religion +7
Senses Passive Perception 13
Languages Common, Infernal, Halfling, Aquan, Dwarven
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 8000 sp. Fire opal pendant on a fine gold chain (600 gp). Brass mug with jade inlays (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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