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Advanced [show]


Koeth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears light armors faded through time and improper care. He keeps his long chestnut hair kept up in a rat tail. His gray eyes are passionate and lively.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Flaws: Antagonistic. Bonds: Job, Mentor, Rich. Occupation: Bookbinder

Voice: Speaks fast with a slight lisp

Attributes [hide]

Koeth Amakiir, Male Elf Commoner 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 10 (+0)12 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 10
Languages Common, Elven, Goblin, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Violet garnet (300 gp). Lapis lazuli (7 gp).


Social Check DCs


Aramil Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears loose pants and a collared shirt complete with sweater beneath his coat. His silver hair is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. His homeland was ravaged by war and he spent much of his life rebuilding it. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker, Philantrophist. Flaws: PTSD. Bonds: Attractive, Military. Occupation: Armorer

Voice: Gruff and masculine

Attributes [hide]

Aramil Mellerelel, Male Elf Fighter 3
Medium (5'5") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Nature +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Srorthen Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple yellow robe with brown stripes complete with hood. His crest is greying and his face has many wrinkles. His red eyes are slightly larger than normal.

Personality: Eccentric and domineering, Srorthen will drive conversation. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His parents moved while he was still in utero so he is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Dragonborns in Srorthen's homeland. Srorthen decided to take the middle way and become a bodyguard. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Extrovert, Impeccable, Fighting. Bonds: Attractive, Immigrant. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Srorthen Tiammanthyllish, Male Dragonborn Warrior 5
Medium (6'1") Dragonborn, Lawful Good (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gimurt Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He wears suspenders and yellow workpants. His shirt is black, and he wears a heavy yellow leather apron most of the time, and he perpetually has his axe ready. His red hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A friendly and beautiful Dwarf, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: His parents moved while he was still in utero so he is the first generation to be born here. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Adventurer

Voice: Pronounces difficult words wrong

Attributes [hide]

Gimurt Eversharp, Male Dwarf Cleric 5
Medium (4'0") Dwarf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)10 (+0) 15 (+2)15 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. Malachite (4 gp).


Social Check DCs


Pelt Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing colorful clothing, dressed as a Mayor. His black fur is kept up in a ponytail inside a small hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Sold as a small child to a necromancer, Pelt was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his writing dream.

Motivation: Tabaxi compassion; and many gnolls want him driven away

Ideals: Joker, Artistic. Flaws: Racist. Bonds: Attractive, Mentor. Occupation: Mayor

Voice: Jittery and nervous

Attributes [hide]

Pelt Paws, Male Tabaxi Warrior 10
Medium (6'2") Tabaxi, Chaotic Evil (CR 10)
Armor Class 13
Hit Points 70 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)18 (+4) 9 (-1)13 (+1)
Skills Investigation +8, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Draconic, Aquan, Elven, Undercommon
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. Brass mug with jade inlays (500 gp).


Social Check DCs

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