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Advanced [show]


Eberk Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tattered old clothes. His hair is short and chestnut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a great chef.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. There was a wharf not far from home where he often wandered off to fish. He was granted druidic powers by his dying sister.

Motivation: To end his boredom; and he is content

Ideals: Gifted. Flaws: Ugly, Depressed, Mundane. Bonds: Nature. Occupation: Glassblower

Voice: Voice breaks

Attributes [hide]

Eberk Loderr, Male Dwarf Fighter 2
Medium (4'5") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)17 (+3) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Sylvan, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 20 pp.


Social Check DCs


Zepar Revulsion, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time, and carries greatswords. His chestnut hair, when down, is lengthy. His eyes are gold.

Personality: He can speak with the recently deceased. He is obsessed with a lost civilization.

History: A powerful slaver made him what he is. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Mentor. Occupation: Server

Voice: Indian accent

Attributes [hide]

Zepar Revulsion, Male Tiefling Ranger 8
Medium (6'7") Tiefling, Neutral Evil (CR 8)
Armor Class 9
Hit Points 63 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 15 (+2)15 (+2) 12 (+1)19 (+4)
Skills Religion +5, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 60 pp. Deep green spinel (140 gp). Deep blue spinel (800 gp). Violet garnet (800 gp). Golden yellow topaz (800 gp). Chrysoberyl (140 gp). Jet (140 gp).


Social Check DCs


Theobald Colton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a well pressed and immaculate suit (or dress). He sports a long silver beard, and similarly colored long hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He used his abilities to travel the world and help people.

Motivation: Wishes to resurrect an old love.

Ideals: Athletic, Philantrophist, Optimist, Gifted. Bonds: In love. Occupation: Ploughman

Voice: Eastern European accent

Attributes [hide]

Theobald Colton, Male Human Rogue 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4

Possessions: 60 gp. 1 Simple lock.


Social Check DCs


Roondar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears silk and lounges about seductively. His red hair is braided into rings. He has several tiny sapphire earrings on each ear.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Gardener.

Motivation: Further expansion of business; and expand his business

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Gardener

Voice: Draws out vowels

Attributes [hide]

Roondar Horcusporcus, Male Gnome Expert 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 11
Hit Points 84 (14d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)8 (-1) 13 (+1)10 (+0)
Skills Persuasion +5, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +5 / 4d6+0, Grapple +1

Possessions: 3000 gp. A silver and pearl hairclip (20 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (1600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Raam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He is bristling with hidden weapons, mostly morningstars and lances. He keeps his long chestnut hair kept up in a rat tail. His red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Stoic and calm, he prefers to meditate than take action. He is lazy and tries to find solutions quickly.

History: He was born a particularly ugly child, much to the horror of his parents. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Mercenary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and a rival would like him out of the picture

Ideals: Fighting, Disciplined. Flaws: Lazy, Ugly. Bonds: Criminal record. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Raam Idea, Male Tiefling Warrior 4
Medium (6'0") Tiefling, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)14 (+2) 17 (+3)16 (+3)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. Coral (160 gp). Chalcedony (30 gp). Hematite (10 gp). Azurite (10 gp). 1 Minor magic item.


Social Check DCs

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