Nimble Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a red cloak and cross-gartered tan stockings. His fur, while still mostly yellow, has prominent grey streaks. He has a dull look in his yellow eyes.
Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to loving parents in a slum to the south. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and someone believes him a fraud
Flaws: Ugly, Shy, Racist. Bonds: Enemies, Poor. Occupation: Painter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: Just what you see.
Sindri Offund, Male Gnome [Permalink]
Personal [hide]
Description: This dark-skinned male typically wears tan cloth garments or leather armor. He is tall, broad shouldered and powerfully built. He has wavy auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of a Architect, who enjoyed hunting, Sindri was taken on many hunting expeditions. He moved out north to avoid the crime he committed. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Shy, Antagonistic. Bonds: Nature, Criminal record, Religious. Occupation: Crown-heir
Voice: Dark and ominous
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Halfling
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 8000 cp. 1 Masterwork manacles. 1 Climber’s kit. 1 Disguise kit.
Vanuath Chance, Male Half-Elf [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a blue feathered hat and blue clothes. His chestnut hair is matted, messy, and big. His blue unseeing eyes seem to look past you.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A powerful brothel owner made him what he is. Cursed with vampirism at a very young age, Vanuath has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to open a new tavern; and further expansion of business
Flaws: Ugly, Disease, Antagonistic. Bonds: Job, Mentor. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 97 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 | 3 | 1 | 1 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Solid gold idol (500 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A small bag of saffron. (30 gp). Large well-done wool tapestry (100 gp). Jeweled gold crown (4000 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (700 gp). 1 Medium magic item.
Quick Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his yellow fur to look like a famous performer. He has gleaming, smiling copper eyes.
Personality: He speaks before he thinks and is too direct. He enjoys reading and quiet.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His childhood dream was to be a Miner, but he was a colossal failure. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: To be a Miner again; and sabotage a competitor
Ideals: Logical. Flaws: Impulsive, Disease. Bonds: Attractive, Job. Occupation: Roofer
Voice: Scandinavian accent
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 15
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 1 | 0 |
Possessions: 800 gp.
Tharivol Horineth, Male Elf [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His white hair is heavily combed to the right. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He plays an instrument quite well.
History: His parents moved while he was still in utero so he is the first generation to be born here. Tharivol abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and he feels threatened by others
Ideals: Athletic, Artistic. Flaws: Fearful. Bonds: Immigrant, Adventurer. Occupation: Painter
Voice: Slow speaker
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 60 gp. 1 Breastplate.
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