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NPC Generator

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Advanced [show]


Gennal Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, but even with his fine clothing he looks run-down. His head has been shaved. He wears an eyepatch.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Sold as a small child to a wizard, Gennal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he feels the way he acts is they only way to get by in the world

Ideals: Athletic, Impeccable, Artistic. Flaws: Ugly. Bonds: Mentor. Occupation: Bookbinder

Voice: Prounounces S like Z

Attributes [hide]

Gennal Jordan, Male Half-Elf Fighter 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Elven, Gnome, Undercommon, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 13000 cp.


Social Check DCs


Barendd Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is singed and shortened. His thin eyebrows rest above his beady blue eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Born to a pair of adventurers, Barendd grew up listening to his father's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Barendd Strongheart, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 19 (+4)14 (+2) 11 (+0)12 (+1)
Skills Nature +4, Performance +3
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 1100 sp. 1 Masterwork Common Melee.


Social Check DCs


Gimurt Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: He speaks before he thinks and is too direct. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Criminal record, Rich. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Gimurt Deepdelver, Male Dwarf Expert 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)10 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, History +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 40 pp.


Social Check DCs


Five Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His red fur is slicked back into a classic pompadour. He has amber eyes.

Personality: Eccentric and domineering, Five will drive conversation. He also is a firm believer in the manly ideal.

History: He got into the Butcher business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He now owns his own business.

Motivation: To reunite with his old friends.

Ideals: Extrovert. Flaws: Impulsive. Bonds: Poor, Job, Adventurer. Occupation: Butcher

Voice: Sleepy voice

Attributes [hide]

Five Thundercloud, Male Tabaxi Barbarian 12
Medium (5'4") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 111 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)13 (+1) 11 (+0)19 (+4)
Skills Persuasion +8
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2

Possessions: Azurite (7 gp). Smoky quartz (80 gp). Rhodochrosite (7 gp). Citrine (80 gp). Chrysoprase (80 gp). Tiger eye turquoise (7 gp). Moss agate (7 gp). Pink pearl (140 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Akmen Grief, Male Tiefling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is black and very short. His white eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. Akmen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His parents were killed by brigands in a raid when he was still a young child. The brigands captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and a deep hatred of brigands

Flaws: Ugly, Hedonist. Bonds: Poor, Enemies, Slave. Occupation: Gardener

Voice: Stutters

Attributes [hide]

Akmen Grief, Male Tiefling Ranger 5
Medium (6'7") Tiefling, Lawful Evil (CR 5)
Armor Class 14
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 15 (+2)16 (+3)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Rich purple corundum (700 gp). Sard (50 gp). 1 Darkwood Shield.


Social Check DCs

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