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Advanced [show]


Dazzazn Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'5" and muscular, this southern man dresses well, wearing brown shirts, loose pants, and blazers most of the time. His gold crest, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Dazzazn was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Bather for hire.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Opinionated. Bonds: Attractive, Religious, Military. Occupation: Bather

Voice: Slurs words

Attributes [hide]

Dazzazn Wystongjiir, Male Dragonborn Expert 11
Medium (6'5") Dragonborn, Chaotic Evil (CR 11)
Armor Class 13
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills History +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 7000 sp. Fiery yellow corundum (600 gp). Citrine (50 gp). Peridot (50 gp). 1 Minor magic item.


Social Check DCs


Azaki Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a monstrous two handed axe, but if one is not available he will default to his flail. His auburn hair is thinning but still full. His green eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is afraid of women and trembles around them

History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town working and never settling down anywhere, but has fallen for a local Doctor. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to work out more often; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Selfish, Shy. Bonds: Immigrant. Occupation: Navigator

Voice: Low range voice

Attributes [hide]

Azaki Cithreth, Male Elf Ranger 8
Medium (5'0") Elf, Chaotic Good (CR 8)
Armor Class 13
Hit Points 60 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Intimidation +3, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Giant, Gnome, Aquan
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 100 pp. Sard (40 gp). Black pearl (1500 gp). 1 Minor magic item.


Social Check DCs


Andram Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a black shirt with thin tan vertical stripes and grey pants. He has done his best to style his purple hair to look like a famous performer. His white eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. Over the years he perfected his riding and shooting skills. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is greedy; and retire the richest man in the north

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Speaks with back of mouth

Attributes [hide]

Andram Laughter, Male Tiefling Sorcerer 7
Medium (6'0") Tiefling, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 15 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)18 (+4)
Skills History +6, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Aquan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146664000

Possessions: 800 gp. Rock crystal (30 gp). Lapis lazuli (15 gp).


Social Check DCs


Beloril Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is still thick. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He can speak with the recently deceased. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He used his abilities to travel the world and help people.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted, Philantrophist. Bonds: Attractive, Military. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Beloril Strongheart, Male Dwarf Monk 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp. 3 Acid flasks.


Social Check DCs


Baradad Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a weathered and beat up set of banded mail beneath an oversized tan coat. His red crest is unkempt and raggedy. His face is scarred and worn.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Baradad Orexijandilin, Male Dragonborn Aristocrat 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)16 (+3) 14 (+2)9 (-1)
Skills Arcana +5, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 30 pp. Banded agate (12 gp).


Social Check DCs

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