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NPC Generator

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Advanced [show]


Dagger Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears light armors faded through time and improper care. He has wavy orange fur. His copper eyes lackadaisically let the world flow into them.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born in the west to a Shepherd, Dagger learned a great deal about his mother's area of expertise. He was an athlete and attended two major summer competitions. He never won. He has drifted from career to career and currently works as a Shepherd.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Athletic. Flaws: Racist, Impulsive. Bonds: Job. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Dagger Of Claws, Male Tabaxi Expert 9
Medium (6'3") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 9 (-1)12 (+1) 8 (-1)17 (+3)
Skills Animal Handling +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 3000 sp. Onyx (80 gp). Deep blue spinel (1400 gp). Fiery yellow corundum (1400 gp). 1 Minor magic item.


Social Check DCs


Arnold Braxton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy golden stubble. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. He has a hunchback. His golden hair is greasy and uncared for. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. Being a Beggar kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's repulsed by the PC; and he has decided he is irredeemable

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Beggar

Voice: Indian accent

Attributes [hide]

Arnold Braxton, Male Human Sorcerer 10
Medium (5'8") Human, Lawful Evil (CR 10)
Armor Class 10
Hit Points 72 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)11 (+0) 18 (+4)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 9
Languages Common
Attacks Melee +9 / 3d6+5, Ranged +4 / 3d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: Just what you see.


Social Check DCs


Trey Alton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a hammer. His hair is black and curly. His eyes are violet and he is always smoking a pipe.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has been a successful dealer in antiques buying low and selling high.

Motivation: To end his boredom; and retire the richest man in the north

Ideals: Entrepeneur, Disciplined. Flaws: Impulsive, Mundane. Bonds: Debt. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Trey Alton, Male Human Paladin 1
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 14 (+2)9 (-1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Onyx (60 gp).


Social Check DCs


Fallond Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. His black hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast island. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To prove his worth to the world; and to pay off his debts

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Nature, Debt. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Fallond Glanhig, Male Dwarf Adept 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 13
Hit Points 64 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Giant
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 24000 sp. Black pearl (1100 gp). Carnelian (60 gp). Tourmaline (120 gp). Moss agate (16 gp). Hematite (16 gp). Rhodochrosite (16 gp). Lapis lazuli (16 gp). Chrysoprase (60 gp). Malachite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarethon Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. His silver crest is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: Wants to raise his children well; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Fearful, Addict. Bonds: Religious, Family. Occupation: Banker

Voice: Complex vocabulary, royal

Attributes [hide]

Quarethon Zzzxaaxthroth, Male Dragonborn Warrior 2
Medium (6'6") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +4
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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