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Advanced [show]


Oriax Reverence, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered bastard sword and tarnished lance as well. His chestnut hair is braided into rings. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He pushes his goals aggressively. He is also a coward if confronted.

History: Oriax was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Attractive, Poor. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Oriax Reverence, Male Tiefling Expert 8
Medium (5'1") Tiefling, Lawful Evil (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)16 (+3) 11 (+0)16 (+3)
Skills Medicine +3, Nature +6
Senses Passive Perception 10
Languages Common, Terran, Gnome, Infernal
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2

Possessions: 300 gp. Rhodochrosite (8 gp). Moss agate (8 gp).


Social Check DCs


Zephan Madness, Male Tiefling [Permalink]

Personal [hide]

Description: 6'0" and muscular, this northern man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blue hair is lengthy and is close to two feet long. His white eyes peer out from beneath his top grey hat.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Zephan is combative with any and all who dare try his patience in the slightest.

History: Sold as a small child to a slaver, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Layabout, but he got bored and became a Fortune-teller. He has worked as a Fortune-teller like his mother before him.

Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and further expansion of business

Ideals: Athletic, Justice. Bonds: Job, Mentor. Occupation: Fortune-teller

Voice: Forgets to breathe while speaking

Attributes [hide]

Zephan Madness, Male Tiefling Aristocrat 1
Medium (6'0") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 17 (+3)14 (+2) 14 (+2)11 (+0)
Skills Investigation +4
Senses Passive Perception 12
Languages Common, Auran, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp. 1 Masterwork Common Melee.


Social Check DCs


Wiggens Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and carries tridents. His white hair is smooth and relatively long. This hazel eyed easterner is not easily forgotten.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Wiggens was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Wiggens grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Wiggens. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Fighting, Persistence. Flaws: Secretive. Bonds: Criminal record, Job. Occupation: Bricklayer

Voice: Speaks through clenched teeth

Attributes [hide]

Wiggens Fabblestabble, Male Gnome Druid 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)14 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs


Theodoric Feeny, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'10". He wears brown trousers with green and brown striped suspenders. He wears various colorful collared shirts. He keeps his silver hair in a pixie cut. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He plays an instrument quite well.

History: The child of northern immigrants he idolized his mother. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He'd like to take his coworkers down a peg; and regain custody of his son

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Nature. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Feeny, Male Half-Elf Fighter 5
Medium (4'10") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)17 (+3) 14 (+2)9 (-1)
Skills Stealth +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Sylvan, Druidic
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Kody Shelly, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears grey leather gloves, a grey jacket, and tight pants. His auburn hair, when down, is lengthy. His face is covered beneath a completely black helmet.

Personality: Kody is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is obsessed with finding treasure.

History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Extrovert. Bonds: Attractive, Adventurer, Immigrant. Occupation: Adventurer

Voice: Creaky witch voice

Attributes [hide]

Kody Shelly, Male Human Fighter 2
Medium (5'0") Human, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)10 (+0) 17 (+3)15 (+2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 8000 cp. 1 Masterwork Common Melee.


Social Check DCs

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