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Skûn Hailey, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing the road beaten gear of a warrior. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His eyes are blue and he is always smoking a pipe.

Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his mother. His mother took him hunting and taught him how to get in the mind of other creatures. He's since become an addict/alcoholic.

Motivation: To reunite with his absent mother; and doesn't want to be a mason and was forced into it by his family

Ideals: Fighting, Joker. Flaws: Addict. Bonds: Attractive, Nature, Family. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Skûn Hailey, Male Half-Orc Wizard 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 25 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)14 (+2) 12 (+1)8 (-1)
Skills Animal Handling +4, History +5
Senses Passive Perception 11
Languages Common, Orc, Gnome, Halfling
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: Peridot (40 gp).


Social Check DCs


Charles Anderton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'8" and wears skinny pants and wears a white and tan robe with the hood down. His right hand appears badly burned and disfigured. He has a long auburn beard with little hanging trinkets. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is happy with his job as a Sage. He turns his eye from what people do, preferring to live and let live. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Body Guard, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.

Motivation: Expand his business; and to be a body guard again

Flaws: Forgetful. Bonds: Attractive, Job, Poor. Occupation: Sage

Voice: Raspy

Attributes [hide]

Charles Anderton, Male Human Paladin 11
Medium (5'8") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 76 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)14 (+2) 19 (+4)14 (+2)
Skills Insight +8, Sleight of Hand +5
Senses Passive Perception 14
Languages Common, Druidic, Elven
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1601100

Possessions: 40 pp. Banded agate (4 gp). Lapis lazuli (4 gp). Aquamarine (500 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (500 gp). Azurite (4 gp). Citrine (30 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs


Shedinn Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His brass crest is drawn into a tight pony tail with a clover scrunchie. His ears are large.

Personality: He can speak with the recently deceased. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Shedinn was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk

Ideals: Gifted, Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Mortician

Voice: Voice breaks

Attributes [hide]

Shedinn Xephyrbahnor, Male Dragonborn Rogue 7
Medium (6'6") Dragonborn, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Aquan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. Solid gold idol (500 gp). Solid gold idol (500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Enialis Nailo, Male Half-Elf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are amber and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was raised in a white middle class family as the only child. He dropped out of school before completing his studies. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive, Family. Occupation: Stableman

Voice: Timid voice

Attributes [hide]

Enialis Nailo, Male Half-Elf Commoner 7
Medium (4'9") Half-Elf, Chaotic Good (CR 7)
Armor Class 9
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +2, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. Fire opal pendant on a fine gold chain (1400 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carrie Staurheim, Male Half-Elf [Permalink]

Personal [hide]

Description: This man very much looks the part of a Butcher, and sports empty pouches on his belt. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Carrie was born in the west. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly, Terse, Forgetful. Bonds: Job. Occupation: Butcher

Voice: pre-pubescent

Attributes [hide]

Carrie Staurheim, Male Half-Elf Druid 4
Medium (5'5") Half-Elf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)12 (+1) 14 (+2)14 (+2)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 17000 cp. 2 Smokesticks. 4 Alchemist’s fire.


Social Check DCs

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