Bathin Principle, Male Tiefling [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He wears tight fighting clothing, which leaves very little to the imagination. His silver hair is greasy and uncared for. His thin eyebrows rest above his beady black eyes.
Personality: He loves telling others what to do and how they should feel about things. He works hard and plays hard.
History: Bathin was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Servant hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister
Ideals: Fighting, Opinionated. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Servant
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 30 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 60 pp. Alexandrite (600 gp). Golden yellow topaz (600 gp). Jade (60 gp). Lapis lazuli (8 gp). Tiger eye turquoise (8 gp). Violet garnet (600 gp). 1 Minor magic item.
Three In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he usually wears his brown robe and has his greataxe always slung over his shoulder. His beige fur is heavily combed to the left. His half smiles and copper eyes are beguiling and draw you in.
Personality: He has always had a great fascination with Tabaxi culture. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He got into the Fortune-teller business at a young age. He dropped out of school before completing his studies. He has achieved small success as a Fortune-teller.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Logical. Flaws: Racist, Impulsive. Bonds: Attractive, Job. Occupation: Fortune-teller
Voice: Speaks in third person
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 57 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 |
Possessions: 2300 gp. Freshwater pearl (13 gp).
Whurbin Trollbleeder, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear yellow pants and tee shirts and is in decent physical shape. With a patchy black beard and wild black hair. His fierce brown eyes like to dwell on things.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Whurbin is combative with any and all who dare try his patience in the slightest.
History: Born to a pair of adventurers, Whurbin grew up listening to his father's many stories. He has had some formal painting training, and achieved minor success. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and to reunite with his old friends
Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Adventurer, Enemies. Occupation: Mortician
Voice: Nasally tone
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 sp.
Foxilon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He dresses in green turtlenecks beneath a brown coat with green slacks. He has a long auburn beard with little hanging trinkets. He wears crescent spectacles with a black brim.
Personality: His tongue was cut out and he uses sign language. He is skeptical of what others tell him and is slow to trust.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To reunite with his absent father.
Ideals: Athletic. Flaws: Disease, Shy. Bonds: Slave, Family. Occupation: Hunter
Voice: Whispers
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 16
Hit Points 48 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Orc
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 700 gp. Aquamarine (300 gp). Deep green spinel (60 gp). Obsidian (12 gp).
Dadalan Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt. He carries a battered scimitar and tarnished flail as well. He has done his best to style his red crest to look like a famous performer. His skin is flawless and his red eyes scan people very quickly.
Personality: He exudes charisma. He is a tour de force of persuasion. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dadalan was left his mother's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against drow.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Military, Enemies. Occupation: Layabout
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
Possessions: 80 pp. Hematite (15 gp). White pearl (100 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
