Gerald Shelby, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His white hair is long and unkept. His hazel eyes are passionate and lively.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Gerald abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend.
Ideals: Artistic. Flaws: Ugly, Depressed, Shy. Bonds: Adventurer. Occupation: Marshal
Voice: Rolls R's
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Rock crystal (80 gp). Obsidian (11 gp). Aquamarine (300 gp).
Percival Ashton, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and does not wear sleeves and tends to eschew shirts when he can avoid it. He wears his golden hair up in a very large beehive style do. He has gleaming, smiling blue eyes.
Personality: This man loves music and to teach people music more than just about anything. He is obsessed with his god.
History: He was born in the north, but his parents moved at a very young age to the east. His childhood dream was to be a Knight, but he was a colossal failure. He has never given up on his music dream.
Motivation: Someone believes him a fraud; and many gnolls want him driven away
Ideals: Artistic. Bonds: Religious, Immigrant, Job, Enemies. Occupation: Actor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: Chalcedony (30 gp).
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light black in addition to tight pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy yellow fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He acts crazy and hedonistic. He plays an instrument quite well.
History: He was born in the north. After coming to the age of reason, Spear took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He left for the north, certain he would find work there.
Motivation: He feels threatened by others; and someone believes him a fraud
Ideals: Artistic, Gifted. Flaws: Hedonist. Bonds: Attractive, Immigrant. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 66 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: A miniature golden chest with tiny emeralds lining the top (120 gp). Gold and topaz bottle stopper cork (400 gp). Solid gold idol (1100 gp). Black velvet mask with numerous citrines (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gardain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Unemployed arts, while his mother instructed him in etiquette, music and courtly manner. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has built up a small fortune and can afford his own way.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Ugly, Racist, PTSD, Greedy. Bonds: Rich. Occupation: Unemployed
Voice: Soft and melodious
Attributes [hide]
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 10000 cp.
Gardain Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He sports blue clothing, slightly heavier than average wear. His red hair is unkempt and raggedy. His fierce amber eyes like to dwell on things.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Gardain was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Mason soon after.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Mason
Voice: Aggressive tone
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 2000 sp. 1 Silk rope.
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