Oppleby Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Gnomes. His skin is light but he possesses many pastel ritualistic tattoos. He is typically in his Shepherd uniform. His brown hair, when down, is lengthy. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Flattery will make him almost putty in your hands.
History: He was raised by priests from a young age. He was an apprentice working in his father's forge. He struck the Shepherd job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs
Ideals: Passionate. Flaws: Selfish. Bonds: Job, Religious, Mentor. Occupation: Shepherd
Voice: Draws out vowels
Attributes [hide]
Small (3'2") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 57 (14d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 4 | 4 |
Possessions: Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Brass mug with jade inlays (600 gp). 1 Minor magic item.
Cressel Loyalty, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is wearing a long, green, dusty cloak. His clothes are grease stained in places. He wears a small hat to hide his balding. His ears are large.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He uses divination through singing.
History: Cressel was born in the south. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He left for the south, certain he would find work there.
Motivation: Sabotage a competitor; and he's looking for his big break
Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Poor, Immigrant, Slave. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Good (CR 16)
Armor Class 11
Hit Points 75 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Draconic, Elven
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Aquamarine (700 gp). Jade (60 gp). Sard (70 gp). White opal (600 gp). Chrysoberyl (60 gp). Amethyst (60 gp). Rose (70 gp). Red-brown spinel (60 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Rock crystal (70 gp). Pink pearl (60 gp). Red spinel (60 gp). Deep blue spinel (700 gp). Black pearl (700 gp). Rich purple corundum (600 gp).
Ronk Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tattered old clothes. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Ugly, Shy, Disease. Bonds: Immigrant, Slave. Occupation: Carpenter
Voice: Low range voice
Attributes [hide]
Medium (5'6") Half-Orc, Chaotic Good (CR 7)
Armor Class 14
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 13 (+1) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
Possessions: 700 gp. Peridot (70 gp). White pearl (130 gp). Violet garnet (1400 gp). 1 Minor magic item. 1 Minor magic item.
Arnold Blyth, Male Human [Permalink]
Personal [hide]
Description: He wears a fancy yellow suit. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long brown hair is drawn into a two foot long braid. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born several months after his mother was called into army service. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.
Motivation: A need for knowledge about a nearby landmark; and he's looking for his big break
Ideals: Passionate, Impeccable. Bonds: Attractive, Adventurer, Military. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A life-sized copper and silver statuette of a cockatrice. (20 gp). Large well-done wool tapestry (600 gp).
Kite Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, he is not a threatening figure. His lavender fur is matted, messy, and big. His blue eyes peer out from beneath his wide-brimmed green hat.
Personality: Kite wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He can't help but pocket interesting objects he comes across
History: He was born blind and as such lacked many opportunities for work. Kite was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kite decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Rich, Criminal record. Occupation: Sage
Voice: Mousy voice
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 8)
Armor Class 14
Hit Points 32 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 13 (+1) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon, Terran
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
Possessions: 1400 gp.
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