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Fargrim Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: This light-skinned male wears a black costume with the symbols of death on his torso. He is tall, broad shouldered and powerfully built. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Aggressive, abrasive, and angry, Fargrim embodies much of what other species detest in the Dwarves. He works hard and plays hard.

History: Born to a poor family in the city he treasured whatever gifts he got. Fargrim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Antagonistic, Hedonist. Bonds: Poor, Nature, Religious. Occupation: Detective

Voice: Forgets to breathe while speaking

Attributes [hide]

Fargrim Fallack, Male Dwarf Warlock 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 49 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)18 (+4) 13 (+1)11 (+0)
Skills Perception +4, Stealth +5
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Sylvan, Gnome, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322220000

Possessions: 500 gp. Golden yellow topaz (200 gp). White opal (600 gp). Red spinel (60 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balam Felicity, Male Tiefling [Permalink]

Personal [hide]

Description: He sports tan clothing, slightly heavier than average wear. He has wavy red hair. He has gleaming, smiling black eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. He then took over the family business and is one of the better Server for hire.

Motivation: He is content; and to be a fortune-teller again

Ideals: Optimist, Gifted. Flaws: Mundane. Bonds: Job, Poor. Occupation: Server

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Balam Felicity, Male Tiefling Barbarian 4
Medium (6'3") Tiefling, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 15 (+2)18 (+4)
Skills Arcana +4, Deception +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Half-Plate.


Social Check DCs


Gunter Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is wearing a long, grey cloak. His white hair is cut short. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Energy wise he seems alert and responsive.

History: Born in the east to a Masseuse, Gunter learned a great deal about his mother's area of expertise. A gifted student he started as a Seamstress, but he got bored and became a Masseuse. He has achieved small success as a Masseuse.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a masseuse and was forced into it by his family

Ideals: Athletic, Impeccable, Professionalism. Bonds: Job, Family. Occupation: Masseuse

Voice: Smoker's lung

Attributes [hide]

Gunter Caerdonel, Male Half-Elf Paladin 2
Medium (5'9") Half-Elf, Lawful Good (CR 2)
Armor Class 14
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)15 (+2) 13 (+1)14 (+2)
Skills Arcana +4, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Terran, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 280 gp.


Social Check DCs


Olunt Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'5". He is generally shirtless and showing off his tattooed chest, and his gloved hand is found clutching a mace. His black hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the east, but his parents moved at a very young age to the south. Olunt was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Olunt decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Optimist. Flaws: Insane. Bonds: Immigrant, Criminal record. Occupation: Shoemaker

Voice: American accent

Attributes [hide]

Olunt Strongheart, Male Dwarf Ranger 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 19 (+4)12 (+1) 14 (+2)10 (+0)
Skills History +3, Stealth +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 4000 cp.


Social Check DCs


Shane Thorpe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: His tongue was cut out and he uses sign language. He receives visions of the future at random moments

History: He was born to loving parents in a slum to the west. He worked as a nervous Stableman and found it very stressful. He has achieved small success as a Stableman.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Gifted. Flaws: Disease. Bonds: Poor, Job, Criminal record. Occupation: Stableman

Voice: Hissing voice

Attributes [hide]

Shane Thorpe, Male Human Fighter 1
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 12 (+1)15 (+2) 13 (+1)11 (+0)
Skills Athletics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp. Brown-green garnet (60 gp).


Social Check DCs

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