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Quick Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man does not wear sleeves and tends to eschew shirts when he can avoid it. His fur is yellow and curly. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He is a font of random trivia from the lore and stories he has discovered

History: Quick was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Family. Occupation: Unemployed

Voice: Pirate accent

Attributes [hide]

Quick Mirror, Male Tabaxi Cleric 7
Medium (6'10") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)12 (+1) 10 (+0)15 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 11000 sp. Aquamarine (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Zook Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears many layers of old clothing at all times. His black hair is cut short with large spiked bangs in the front. He has a dull look in his violet eyes.

Personality: Overbrimming with self-confidence, Zook isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Zook was born the youngest of three triplets. His first spouse was a Slave Trader, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Philantrophist. Flaws: Ugly. Bonds: Poor, Family. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Zook Horcusporcus, Male Gnome Commoner 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 63 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 19 (+4)17 (+3) 16 (+3)14 (+2)
Skills Intimidation +6, Survival +7
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Giant, Aquan
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 700 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Solid gold idol (600 gp).


Social Check DCs


Kelter Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his bastard sword. He has a slight overbite and is overall scrawny. His Stetson hat is riddled with cuts and holes. His eyes are a pleasant hazel.

Personality: He is almost excessively polite to everyone, even when angry. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kelter is combative with any and all who dare try his patience in the slightest.

History: Born in the south to a Hunter, Kelter learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 5 years.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job. Occupation: Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Kelter Stonebridge, Male Halfling Cleric 13
Small (2'11") Halfling, Chaotic Neutral (CR 13)
Armor Class 17
Hit Points 97 (13d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)22 (+6) 17 (+3)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +4, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Draconic, Goblin
Attacks Melee +4 / 4d4+0, Ranged +10 / 4d4+6, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 4000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). A small bag of saffron. (40 gp). Sapphire pendant on gold chain (2800 gp). 1 Medium magic item.


Social Check DCs


Zaffrab Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'2" has a big stupid grin on his face most of the time. He wears a robe, a symbol of strength around his neck, and a sickle on his belt. His hair is auburn and curly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. He has since lost track of the people in his past.

Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage

Ideals: Fighting, Artistic. Bonds: Attractive, Job, Family. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Zaffrab Raulnor, Male Gnome Fighter 3
Small (3'2") Gnome, Chaotic Good (CR 3)
Armor Class 14
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)14 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1700 sp.


Social Check DCs


Beiro Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man likes to wear green tank tops with black pants. He wears a feathered hat to hide his balding. His green eyes are slightly larger than normal.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Beiro was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beiro took refuge in the ruined castle and found the beat up whip and armor he uses now. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To clean up the streets; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Poor, Nature, Enemies, Guardian. Occupation: Spy

Voice: Booming voice

Attributes [hide]

Beiro Floshem, Male Half-Elf Adept 14
Medium (4'9") Half-Elf, Chaotic Evil (CR 14)
Armor Class 13
Hit Points 35 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 9 (-1)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +8, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333210

Possessions: 800 pp. Zircon (20 gp). Freshwater pearl (12 gp). Iolite (20 gp). Deep blue spinel (900 gp). Peridot (20 gp). Blue quartz (12 gp). Azurite (12 gp). Carnelian (20 gp). Freshwater pearl (12 gp). Freshwater pearl (12 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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