Fallond Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his blonde hair to look like a famous performer. His brown eyes have a joyful gleam in them most of the time.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: A rival would like him out of the picture; and he has decided he is irredeemable
Ideals: Entrepeneur. Flaws: Insane. Bonds: Poor, Criminal record, Mentor. Occupation: Priest
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Ignan, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 330 gp. 1 Half-Plate.
Olgoth Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a black collared shirt and brown pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His deerstalker hat is riddled with cuts and holes. He has a tattooed face.
Personality: Confrontational and typically high on some drug or another. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He is the product a well kept family trust fund and as such has never really known need. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west; and he is greedy
Ideals: Entrepeneur. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Sculptor
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 57 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 14 (+2) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Olrok Chatham, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a yellow coat over a black low-cut shirt, and a small hat upon his head. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has styled his silver hair well, parting it to the left. He wears crescent spectacles with a black brim.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Mason in town.
History: He was born to loving parents in a slum to the east. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He inherited the family business which he has now maintained for 10 years.
Motivation: He's in love; and expand his business
Ideals: Disciplined. Flaws: Insane. Bonds: Job, Poor, Has a crush. Occupation: Mason
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'6") Half-Orc, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
Thradal Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly auburn, has prominent grey streaks. His hazel eyes are slightly larger than normal.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not believe in violence as a means to an end. He is a dedicated Detective but believes his peers are too gung-ho.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Pacifist. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Detective
Voice: Low and grunting
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 45 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 110 pp. Sardonyx (30 gp).
Hupe TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a lot of dark rich colors, with gold accents. With bright chestnut hair and a scraggly beard. He has several tiny emerald earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Hupe was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business.
Ideals: Philantrophist. Bonds: Attractive, Rich, Job, Family. Occupation: Bowyer
Voice: High pitched and raspy
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item.
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