Melech Sympathy, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He sports red clothing, slightly heavier than average wear. He has a hunchback. He has no hair. He wears round tiny glasses practically rammed into his face.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.
History: Born in the east his family was never financially stable. Melech liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: To be a Mason again; and to get a good night's sleep
Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 6000 cp.
Gerald Shirley, Male Human [Permalink]
Personal [hide]
Description: This southern man is wearing colorful clothing, dressed as a Map Maker. His clothes are grease stained in places. His blonde hair is heavily combed to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He exudes charisma. He is a tour de force of persuasion. He is lazy, self-centered, vain, and jealous.
History: Born in the south to a Map Maker, Gerald learned a great deal about his father's area of expertise. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business
Flaws: Selfish. Bonds: Poor, Immigrant, Attractive, Job, Enemies. Occupation: Map Maker
Voice: Low and grunting
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3
Possessions: 50 gp.
Percival Kitchur, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a weathered and beat up set of banded mail beneath an oversized brown coat. His clothes are grease stained in places. His hair is golden and curly. His eyes are likewise hazel.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a ruthless business man, a trait he acquired from his father.
History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Percival was born on a far northern island where he grew up under the tutelage of his father, an expert Shoemaker. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants a kiss
Ideals: Entrepeneur. Flaws: Greedy. Bonds: Poor, Immigrant. Occupation: Shoemaker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 55 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 18 (+4) | 17 (+3) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Infernal, Orc, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 700 gp. Zircon (20 gp). Jade (140 gp). Chrysoprase (20 gp). Red spinel (140 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Orryn Ningel, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a bow on his belt. His brown hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He will rave to anyone who will listen. He is a great chef.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. He was granted psionic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Military, Slave. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 17 (+3) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 sp.
Traki Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He sports a flattop hair cut. His eyes are blue and catlike.
Personality: He is almost excessively polite to everyone, even when angry. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Traki was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Assassin
Voice: Italian accent
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 8)
Armor Class 10
Hit Points 33 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 12 (+1) | 19 (+4) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Dwarven, Celestial, Aquan
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Sapphire pendant on gold chain (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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