Igden Daergel, Male Gnome [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest, and he perpetually has his shield ready. His hair is brown, silky, and of moderate length. His eyes, though not visible through his cowl, are brown.
Personality: He acts crazy and hedonistic. He is a font of random trivia from the lore and stories he has discovered
History: Igden was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world
Ideals: Fighting, Logical. Flaws: Hedonist. Bonds: Attractive, Poor, Slave. Occupation: Mason
Voice: Booming voice
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 10
Hit Points 62 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
Possessions: 4000 gp. Blue quartz (11 gp). Star rose quartz (50 gp). Sard (50 gp). Bloodstone (50 gp). Sardonyx (50 gp). Peridot (50 gp). Eye agate (11 gp). Red garnet (60 gp). Rose (50 gp). Citrine (50 gp). Smoky quartz (50 gp). Freshwater pearl (11 gp). Eye agate (11 gp).
Smoking Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'1" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His left leg appears badly burned and disfigured. His brown fur is lengthy and is close to two feet long. His copper eyes lackadaisically let the world flow into them.
Personality: He is erratic and paranoid. He believes drow are coming to abduct people. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: The child of a Fletcher, who enjoyed hunting, Smoking was taken on many hunting expeditions. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting drow, the young Smoking began to lead the lost caravan. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: A deep hatred of drow; and he's repulsed by the pc
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Nature. Occupation: Armorer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 51 (10d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 18 (+4) | 19 (+4) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
Possessions: Silver pearl (110 gp).
Vlorn Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and wears clothing that is held on in multiple layers but all of it is in poor condition. His left leg appears badly burned and disfigured. His hair is cut close to his head. He wears a mask on his face.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. Brilliant and gifted he never wanted to apply himself. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Military. Occupation: Jeweler
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 9)
Armor Class 15
Hit Points 52 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +6 / 3d4+3, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 |
Possessions: 2000 sp. Alexandrite (1000 gp). Chalcedony (20 gp). Peridot (20 gp). Brown-green garnet (90 gp). Zircon (20 gp). Deep blue spinel (1000 gp). Black pearl (1000 gp). Smoky quartz (20 gp).
Right-Handed Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear tan clothing when he does not wear armor, and sports empty pouches on his belt. He has beige fur. His hazel eyes are slightly larger than normal.
Personality: Right-Handed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He would like to get married and retire; and he's in love
Ideals: Extrovert, Gifted, Persistence. Bonds: Rich, Has a crush. Occupation: Shepherd
Voice: Pirate accent
Attributes [hide]
Medium (6'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Golden pearl (40 gp). Violet garnet (1000 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Fulbar Hilltopple, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a perfectly clean shirt and pair of pants. His auburn hair is knotted and matted. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is overprotective of those who hire his services. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Professionalism. Bonds: Attractive, Immigrant, Guardian, Religious. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 17000 cp. Amber (150 gp). Violet garnet (1000 gp). Bloodstone (30 gp). Blue quartz (6 gp).
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Their contribution stands as a beacon of hope for all adventurers!
