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Advanced [show]


Flogg Branson, Male Half-Orc [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely grey suit with violet socks and a vest with buckled shoes. His hair is silver and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Flogg grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural half-orc artifacts is his passion

Ideals: Justice. Flaws: Ugly, Addict, Secretive. Bonds: Adventurer. Occupation: Performer

Voice: Middle-eastern accent

Attributes [hide]

Flogg Branson, Male Half-Orc Warlock 1
Medium (5'5") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 11 (+0)8 (-1)
Skills Acrobatics +4, Insight +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: Rock crystal (60 gp).


Social Check DCs


Quick Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: This malnourished man dresses well, typically a more casual-formal manner. He has moderate length yellow fur. His yellow eyes are passionate and lively.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Quick studied abroad. His divine abilities were realized during a raid on his village. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic, Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Courier

Voice: Sensual and smooth

Attributes [hide]

Quick Wing, Male Tabaxi Monk 2
Medium (5'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 13 (+1)18 (+4)
Skills Nature +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 270 gp.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a violet vest and prefers grey and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. His long brown hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a brothel owner, Nuraval was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has gone from town to town working and never settling down anywhere, but has fallen for a local Bellfounder. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Bellfounder; and wants his loneliness to end

Ideals: Opinionated, Logical. Flaws: Ugly. Bonds: Mentor, Has a crush. Occupation: Layabout

Voice: Old thin voice

Attributes [hide]

Nuraval Caebrek, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 14 (+2)10 (+0)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Halfling, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 400 gp. Brass mug with jade inlays (300 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Good lock.


Social Check DCs


Himo Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with green socks and a vest with buckled shoes. His skin is fair and his fingers are delicate and long. His chestnut hair is singed and shortened. His ears are large.

Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of a Barber, who enjoyed hunting, Himo was taken on many hunting expeditions. Like his father and his brother before him, after school he went straight into learning to become a Fisher. He has worked as a Fisher like his father before him.

Motivation: To share knowledge with the world; and revenge

Ideals: Logical. Flaws: Ugly. Bonds: Job, Nature, Enemies. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Himo Mellerelel, Male Elf Sorcerer 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)16 (+3) 14 (+2)15 (+2)
Skills Nature +5, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 100 gp. Jasper (30 gp). Coral (100 gp). Sard (30 gp). 1 Chain shirt.


Social Check DCs


Gilbert Byron, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a white and grey handkerchief worn on his left side. He keeps his long black hair kept up in a rat tail. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a desert tribe. There was a wharf not far from home where he often wandered off to fish. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Logical. Flaws: Shy, Depressed. Bonds: Attractive, Nature, Adventurer. Occupation: Barber

Voice: Pronounces O like U

Attributes [hide]

Gilbert Byron, Male Human Monk 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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