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Advanced [show]


Hogar Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is bald on top and has large auburn tufts of hair around his ears. He has gleaming, smiling green eyes.

Personality: Aggressive, abrasive, and angry, Hogar embodies much of what other species detest in the Half-Orcs. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When Hogar reached his early adolescence his Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted divine powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Hogar Upton, Male Half-Orc Wizard 2
Medium (5'11") Half-Orc, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 10 (+0)11 (+0) 12 (+1)9 (-1)
Skills History +2, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 600 sp. Peridot (60 gp).


Social Check DCs


Gunter Hayley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is typically in his Engraver uniform. His white hair is cut jaggedly and amateurishly. He is baby faced.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised in a island tribe. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Engraver. He ran away from his former home and has been making his living as a Engraver for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Job, Nature. Occupation: Engraver

Voice: Gruff and masculine

Attributes [hide]

Gunter Hayley, Male Human Cleric 8
Medium (6'2") Human, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 64 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 16 (+3)9 (-1) 14 (+2)9 (-1)
Skills Medicine +5, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: Rhodochrosite (14 gp). Chalcedony (60 gp).


Social Check DCs


Oloric Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His blonde hair is heavily combed to the right. This hazel eyed westerner is not easily forgotten.

Personality: Calm and collected, he is a well trained Spy. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. His first spouse was a Mortician, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He then took over the family business and is one of the better Spy for hire.

Motivation: Doesn't want to be a Spy and was forced into it by his family; and he wants revenge against giants

Ideals: Professionalism. Flaws: Disease. Bonds: Job, Family, Enemies. Occupation: Spy

Voice: Forgets to breathe while speaking

Attributes [hide]

Oloric Trueblood, Male Dwarf Ranger 3
Medium (4'0") Dwarf, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 13 (+1)10 (+0)
Skills Acrobatics +1, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 300 gp.


Social Check DCs


Brottor Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'2", this man likes to wear violet tank tops with brown pants. His red hair is long and unkept. He wears crescent spectacles with a black brim.

Personality: He has always had a great fascination with Dwarven culture. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Dwarven compassion; and wants to open a new tavern

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Enemies, Job. Occupation: Knight

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Brottor Fireforge, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)12 (+1) 10 (+0)13 (+1)
Skills Athletics +4, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Bertram Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His blonde hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a ruthless business man, a trait he acquired from his father.

History: He is the product a well kept family trust fund and as such has never really known need. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark; and to be a stableman again

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Adventurer, Immigrant, Job. Occupation: Brewer

Voice: Timid voice

Attributes [hide]

Bertram Brightmoon, Male Halfling Monk 12
Small (3'1") Halfling, Lawful Evil (CR 12)
Armor Class 16
Hit Points 47 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 9 (-1)11 (+0) 18 (+4)14 (+2)
Skills Persuasion +6, Religion +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 1000 gp. White pearl (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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