Simon Bing, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He wears a fancy green suit. He has dyed his greying blonde hair a little too much giving a sharp blonde color. He has gleaming, smiling violet eyes.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.
History: His father raised him in a mountain cabin. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: His spouse's relatives view him with great suspicion; and he desires power and/or immortality
Ideals: Persistence. Bonds: Attractive, Job, Nature, Adventurer, Family. Occupation: Herbalist
Voice: Timid voice
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 11 (+0) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: Eye agate (8 gp).
Rolen Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and wears light armors faded through time and improper care. His Stetson hat is riddled with cuts and holes. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Elf supremacist, though he does not identify as such. Rolen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: The child of a Hunter, who enjoyed hunting, Rolen was taken on many hunting expeditions. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people; and wants to work out more often
Ideals: Athletic. Flaws: Ugly, Racist, Hedonist. Occupation: Servant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. Red garnet (70 gp).
Fargrim Trueanvil, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'5" has a big stupid grin on his face most of the time. He wears a simple brown robe with yellow stripes complete with hood. He wears his blonde hair up. He wears a mask on his face.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He is the product a well kept family trust fund and as such has never really known need. His father had invested heavily in several trade routes and wanted him to inherit them. After months of barely getting by, Fargrim managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: He has a crush on the local Shepherd; and he has decided he is irredeemable
Ideals: Joker. Flaws: Shy. Bonds: Rich, Criminal record, Has a crush. Occupation: Performer
Voice: Australian accent
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +5
Possessions: 800 gp.
Krusk Kendall, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears just a grey suit. He sports a flattop hair cut. His green eyes are slightly larger than normal.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He plays an instrument quite well.
History: He was born several months after his father was called into army service. Through the years after Krusk was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Krusk's father didn't care for him much, and the feeling was mutual. He has been a successful dealer in antiques buying low and selling high.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and retire the richest man in the west
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic, Greedy. Bonds: Military. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 30 pp.
Gilthur Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is well dressed, but even with his fine clothing he looks run-down. His white hair is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: A powerful necromancer made him what he is. A few years later when the north was not economically sound they moved to his current location. He has dedicated himself to building a better trade route.
Motivation: Marry his brother to traveling adventurers; and obtaining odd cultural dwarven artifacts is his passion
Bonds: Attractive, Family, Adventurer, Mentor, Immigrant. Occupation: Barrister
Voice: Relaxed voice
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Goblin, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 40 gp. 1 Masterwork Light steel shield.
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Their contribution stands as a beacon of hope for all adventurers!
