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NPC Generator

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Advanced [show]


Ozyman Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears professional attire. He wears a feathered hat to cover his moderate length brown hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Stylist kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Criminal record, Poor. Occupation: Stylist

Voice: Dark and ominous

Attributes [hide]

Ozyman Silvereyes, Male Halfling Fighter 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 16
Hit Points 71 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)21 (+5) 18 (+4)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +8, Deception +5
Senses Passive Perception 13
Languages Common, Halfling, Terran, Druidic
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Raymond Nash, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His hair, while still mostly blonde, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.

Personality: Raymond speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is obsessed with finding treasure.

History: Raymond was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greatsword.

Motivation: Expand his business; and he has passion for adventuring and risk

Ideals: Impeccable. Bonds: Adventurer, Poor, Attractive, Job. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Raymond Nash, Male Human Rogue 1
Medium (5'3") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)8 (-1) 13 (+1)14 (+2)
Skills History +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 40 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Norman Mitchell, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. He has a very tight haircut. His eyes are likewise gray. His teeth are white and perfect.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He cannot resist a sob story and will often dote over anyone who has one.

History: His mother raised him in a mountain cabin. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Marry his brother to traveling adventurers; and he has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Nature, Adventurer, Family. Occupation: Mortician

Voice: Pronounces O like U

Attributes [hide]

Norman Mitchell, Male Human Barbarian 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills Performance +4, Religion +4
Senses Passive Perception 9
Languages Common, Undercommon, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp.


Social Check DCs


Kiirith Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in tan turtlenecks beneath a brown coat with red slacks. He is portly but not overly obese. His silver crest has been sun bleached extensively. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: He was born several months after his mother was called into army service. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Military, Adventurer. Occupation: Sellsword

Voice: Breathy voice

Attributes [hide]

Kiirith Raghthroknaar, Male Dragonborn Warlock 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 500 sp. Banded agate (5 gp). 2 Alchemist’s fire.


Social Check DCs


Dean Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His blonde hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Mason. He turns his eye from what people do, preferring to live and let live. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice, Gifted. Bonds: Attractive, Job, Adventurer. Occupation: Mason

Voice: Aggressive tone

Attributes [hide]

Dean Marleigh, Male Human Rogue 10
Medium (5'0") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 43 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Animal Handling +5, History +6
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 240 pp. Amber (160 gp). Sardonyx (60 gp). Chrysoberyl (160 gp). Golden pearl (160 gp). Black pearl (900 gp). Moss agate (12 gp). Alexandrite (900 gp). Bloodstone (60 gp).


Social Check DCs

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