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NPC Generator

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Melech Abstract, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His wide-brimmed hat is riddled with cuts and holes. His red eyes dart from person to person.

Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in scimitar use. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: A strong sense of loyalty to Tiefling people; and a deep hatred of goblins

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Racist. Bonds: Immigrant, Enemies. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Melech Abstract, Male Tiefling Rogue 8
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)16 (+3) 13 (+1)19 (+4)
Skills Medicine +4, Religion +6
Senses Passive Perception 11
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 800 gp. A pair of silk slippers encrusted with tiny pearls. (110 gp). Silver comb with moonstones (900 gp). Cloth of gold vestments (110 gp).


Social Check DCs


Mordai Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is wearing a long, blue, dusty cloak. His hair is blue and curly. His skin is flawless and his red eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Mordai is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Sold as a small child to a slaver, Mordai was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac; and find a way to reverse the transformation of his brother

Ideals: Justice. Bonds: Attractive, Family, Mentor, Criminal record. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Mordai Cryptic, Male Tiefling Fighter 5
Medium (6'4") Tiefling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)16 (+3) 15 (+2)12 (+1)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Gnoll, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kite In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His lavender fur is slicked back into a classic pompadour. His half smiles and yellow eyes are beguiling and draw you in.

Personality: Calm and collected, he is a well trained Servant. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Kite was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Joker. Bonds: Attractive, Job, Adventurer. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Kite In Woods, Male Tabaxi Ranger 4
Medium (5'9") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)16 (+3) 15 (+2)11 (+0)
Skills Performance +2
Senses Passive Perception 12
Languages Common, Sylvan, Goblin, Auran
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Adran Hungate, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He wears a simple brown robe with black stripes complete with hood. He is bald on top and has large red tufts of hair around his ears. His amber eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He invites people to come help in his community garden.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He worked as a nervous Bather and found it very stressful. He tends to his Bather job now, and dutifully fulfills any obligations he has.

Motivation: Wants to open a new tavern; and balancing his hectic life and new bather responsibilities is difficult

Ideals: Philantrophist, Gifted. Flaws: Ugly, Addict. Bonds: Job. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Adran Hungate, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Deception +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 130 pp. Golden pearl (50 gp). Chalcedony (70 gp). Blue quartz (8 gp).


Social Check DCs


Mugrunden Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His crest is short and blue. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Mugrunden studied abroad. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted divine powers by his dying sister.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Philantrophist, Gifted. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Dilettante

Voice: Switch between two voices

Attributes [hide]

Mugrunden Wystongjiir, Male Dragonborn Warlock 18
Medium (6'7") Dragonborn, Chaotic Good (CR 18)
Armor Class 14
Hit Points 67 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 9 (-1)12 (+1) 14 (+2)15 (+2)
Skills Deception +8, History +7
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +10 / 5d6+4, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15444

Possessions: 10000 gp. Violet garnet (1600 gp). Black opal (900 gp). Deep blue spinel (1600 gp). Carnelian (50 gp). Jade (130 gp). Zircon (50 gp). Blue-white diamond (8000 gp). Bloodstone (50 gp). Fire opal (900 gp). Rock crystal (50 gp). Sard (50 gp). Azurite (13 gp). Aquamarine (1600 gp). Golden yellow topaz (1600 gp). Star rose quartz (50 gp). Fire opal (900 gp). Deep blue spinel (1600 gp). Hematite (13 gp). Violet garnet (1600 gp). Moss agate (13 gp). Hematite (13 gp). Black pearl (1600 gp). Eye agate (13 gp). Black opal (900 gp). Alexandrite (1600 gp). Eye agate (13 gp). Rose (50 gp). Coral (130 gp). Tourmaline (130 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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