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NPC Generator

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Advanced [show]


Enialis Galanodel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an entirely grey suit with violet socks and a vest with buckled shoes. His red hair is drawn into a tight pony tail with a card scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. Enialis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now spends his time doing works of charity.

Motivation: He has comitted a past crime that haunts him to this day; and his relatives are trying to arrange a marriage

Ideals: Passionate, Entrepeneur, Philantrophist. Bonds: Family, Criminal record. Occupation: Miner

Voice: Mumbles to self between sentences

Attributes [hide]

Enialis Galanodel, Male Elf Druid 2
Medium (4'7") Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)19 (+4) 14 (+2)10 (+0) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 310 gp. 1 Chain shirt.


Social Check DCs


Thervan Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He has a large white mantle and cape that has been intricately interwoven into his blue robe. His red hair is still thick. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Thervan will drive conversation. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His mother raised him in a mountain cabin. Through the years after Thervan was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Thervan's father didn't care for him much, and the feeling was mutual. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Mentor, Nature. Occupation: Crown-heir

Voice: Pirate accent

Attributes [hide]

Thervan Amastacia, Male Half-Elf Expert 3
Medium (5'5") Half-Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 18 (+4)14 (+2) 11 (+0)15 (+2)
Skills Arcana +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1600 sp. Gold and topaz bottle stopper cork (900 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs


Shifting Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'10" western man, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His brown fur, when down, is lengthy. His amber eyes peer out from beneath his Stetson pastel hat.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Bather soon after.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful. Bonds: Mentor, Job. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Shifting Peak, Male Tabaxi Ranger 4
Medium (6'10") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 10000 cp. Carnelian (20 gp). Azurite (13 gp). Iolite (20 gp). Malachite (13 gp).


Social Check DCs


Quarion Alfonso, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'11". He typically wears grey cloth garments or leather armor, and his gloved hand is found clutching a dagger. His hair is chestnut and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. A gifted student he started as a Fortune-teller, but he got bored and became a Painter. He has set out to sabotage the competition.

Motivation: To be a Fortune-teller again.

Flaws: Impulsive. Bonds: Has a crush, Rich, Job. Occupation: Painter

Voice: Speaks in third person

Attributes [hide]

Quarion Alfonso, Male Half-Elf Warlock 2
Medium (4'11") Half-Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 230 gp.


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a spear, but if one is not available he will default to his dagger. He is muscular with a powerful set of arms. He has wavy brown hair. He has a dull look in his violet eyes.

Personality: He has always had a great fascination with Gnomish culture. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Fonkin was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Gifted. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Fonkin Tarkelby, Male Gnome Fighter 13
Small (3'6") Gnome, Lawful Neutral (CR 13)
Armor Class 12
Hit Points 129 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)12 (+1) 13 (+1)16 (+3)
Skills Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2

Possessions: 1000 gp. Onyx (30 gp). Jasper (30 gp). Zircon (30 gp). Alexandrite (200 gp). Aquamarine (200 gp). Chrysoberyl (110 gp). Banded agate (11 gp). Eye agate (11 gp). Rhodochrosite (11 gp). Freshwater pearl (11 gp). Moss agate (11 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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