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Advanced [show]


Shedinn Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fitting clothing which further accentuates his frame. His crest is red, silky, and of moderate length. His gold eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: When he was but 8 years old his parents immigrated from the north. He worked as a nervous Ploughman and found it very stressful. He has been a successful dealer in antiques buying low and selling high.

Motivation: To share knowledge with the world; and retire the richest man in the north

Ideals: Entrepeneur, Logical. Bonds: Attractive, Job, Family, Immigrant. Occupation: Ploughman

Voice: Sore throat, cough

Attributes [hide]

Shedinn Argenthrixus, Male Dragonborn Warrior 10
Medium (6'5") Dragonborn, Neutral Good (CR 10)
Armor Class 10
Hit Points 66 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)14 (+2) 11 (+0)12 (+1)
Skills Arcana +6, History +6
Senses Passive Perception 10
Languages Common, Terran, Giant
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 240 pp. Banded agate (16 gp). Peridot (50 gp). Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zûmug Allerton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His brown hair is still thick. He tend to wears goggles to shield his eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born in a small desert village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's in love; and he is unsatisfied with his job

Flaws: Depressed, Antagonistic. Bonds: Nature, Job, Has a crush. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Zûmug Allerton, Male Half-Orc Cleric 12
Medium (5'4") Half-Orc, Neutral Evil (CR 12)
Armor Class 10
Hit Points 80 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)12 (+1)
Skills Investigation +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Gnome, Aquan
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elaim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He has a large blue mantle and cape that has been intricately interwoven into his brown robe, marred by beers. He sports a flattop hair cut. His eyes, though not visible through his cowl, are amber.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Elaim was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Dyer. He inherited the family business which he has now maintained for 10 years.

Motivation: He's repulsed by the PC; and he is wracked by social anxiety

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Slave. Occupation: Dyer

Voice: Posh accent

Attributes [hide]

Elaim Rakankrak, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 86 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +5, History +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 200 pp. Blue quartz (12 gp). Hematite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and sports empty pouches on his belt. His fur is lavender and very short. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: Aggressive, abrasive, and angry, Shifting embodies much of what other species detest in the Tabaxis. He has a minor phobia of water and hates getting wet.

History: He got into the Priest business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He is wracked by social anxiety; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic, Fearful. Bonds: Job, Military. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Shifting On the Water, Male Tabaxi Wizard 10
Medium (6'8") Tabaxi, True Neutral (CR 10)
Armor Class 10
Hit Points 18 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)14 (+2) 18 (+4)12 (+1)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444433

Possessions: 13000 sp. Golden circlet with four aquamarines (5000 gp). Gold music box (4000 gp). Gold dragon comb with red garnet eye (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (90 gp).


Social Check DCs


Fenriz Benevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is well dressed, constantly wearing a tan suit, grey shirt, and white tie. His brown hair is smooth and relatively long. He has a dull look in his gold eyes.

Personality: A deeply religious man he believes everything happens for a reason. He pushes his goals aggressively. He is also a coward if confronted.

History: He comes from a rich western family. His family was turned out during the war. He and his family wandered west to less war torn lands. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Fearful, PTSD. Bonds: Attractive, Religious, Rich. Occupation: Navigator

Voice: Uses lots of figures of speech

Attributes [hide]

Fenriz Benevolence, Male Tiefling Druid 3
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: Just what you see.


Social Check DCs

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