Glim Boondiggles, Male Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of jet and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With a patchy black beard and wild black hair. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He comes from a rich eastern family. He was taken from his home at a very young age. He's since become an addict/alcoholic.
Motivation: Money/treasure.
Ideals: Joker. Flaws: Ugly, Addict. Bonds: Rich, Slave. Occupation: Butcher
Voice: Low range voice
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp. Golden pearl (40 gp). Red spinel (40 gp). Red spinel (40 gp). 2 Thunderstones. 4 Tanglefoot bags.
Skirt Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears tan painted combat armor at almost all times. His lavender fur is kept up in a ponytail inside a Stetson hat. This blue eyed southerner is not easily forgotten.
Personality: He is extraordinarily eccentric. He is able to make almost anything out of random pieces of junk.
History: Born to a poor family in the city he treasured whatever gifts he got. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally; and he is content
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp. 1 Darkwood Buckler. 1 Breastplate.
Aura Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a tan suit, grey shirt, and black tie. His fur is gray and curly. His hazel eyes have a joyful gleam in them most of the time.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in the west to a Sellsword, Aura learned a great deal about his father's area of expertise. Before the accident, he was one of the most outspoken anti-Tabaxi activists. He was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. He struck the Sellsword job and began his own company from there.
Motivation: Wants to work out more often; and a strong sense of loyalty to tabaxi people
Ideals: Athletic. Flaws: Racist. Bonds: Job, Immigrant. Occupation: Sellsword
Voice: Low range voice
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp.
Adam Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His attire stands in sharp contrast to his greataxe, which is beautifully polished and possesses an ornate carving of a card on it. His hair is cut close to his head. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: His tongue was cut out and he uses sign language. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 3 years old his parents immigrated from the west. A freak accident while working with his Map Maker father left him crippled. He inherited the family business which he has now maintained for 12 years.
Motivation: To reunite with his absent father; and to unite with his brother
Flaws: Disease, Forgetful. Bonds: Immigrant, Job, Family. Occupation: Animal Trainer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Gnome, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Sard (50 gp). 1 Minor magic item.
Jocelyn Ethanasath, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He wears a well pressed and immaculate suit (or dress). He has a long auburn beard with little hanging trinkets. He wears large thick round spectacles.
Personality: He is a Cook first and foremost. He believes firmly that knowledge should be universal. Energy wise he seems alert and responsive.
History: Jocelyn was born in the east. At a young age he loved to build and create. When Jocelyn reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 9 years.
Motivation: He is not mentally stable, and does not behave rationally; and expand his business
Ideals: Professionalism, Persistence. Flaws: Insane. Bonds: Job, Military. Occupation: Cook
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 400 gp. Amethyst (110 gp). Jade (110 gp).
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