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Advanced [show]


Radomir Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He wears a tight fitting black shirt and pants. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a dagger on it. His golden hair is heavily combed to the left. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Engraver arts, while his mother instructed him in etiquette, music and courtly manner. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it.

Ideals: Justice. Flaws: Shy. Bonds: Rich, Nature. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Radomir Swiftwhistle, Male Halfling Barbarian 4
Small (3'3") Halfling, Chaotic Good (CR 4)
Armor Class 13
Hit Points 47 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Naal Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He prefers to wear black clothing when he does not wear armor. His white hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny aquamarine earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: When he was but 7 years old his parents immigrated from the east. He struck it rich when he found rare goods in large quantities. He has drifted from career to career and currently works as a Sage.

Motivation: He is unsatisfied with his job; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Rich, Family, Immigrant, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Naal Fasharash, Male Elf Aristocrat 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Nature +3
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Amber (150 gp). Alexandrite (700 gp).


Social Check DCs


Oppleby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Blacksmith uniform. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has worked as a Blacksmith like his father before him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Fighting. Flaws: Addict, Shy. Bonds: Job, Mentor. Occupation: Blacksmith

Voice: Can't modulate volume

Attributes [hide]

Oppleby Ironhide, Male Gnome Barbarian 1
Small (3'5") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)16 (+3) 10 (+0)17 (+3)
Skills Investigation +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Gnoll, Druidic
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1000 cp. Red garnet (160 gp).


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports blue clothing, slightly heavier than average wear. His crest is rusty and curly. He has gold eyes.

Personality: His tongue was cut out and he uses sign language. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. After coming to the age of reason, Medrash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Professionalism, Gifted, Persistence. Flaws: Disease. Bonds: Religious. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Barbarian 6
Medium (6'6") Dragonborn, Neutral Good (CR 6)
Armor Class 11
Hit Points 68 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 17 (+3)10 (+0) 15 (+2)11 (+0)
Skills Arcana +3, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 600 gp. Tiger eye turquoise (5 gp). Fiery yellow corundum (1200 gp).


Social Check DCs


Taklinn Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is long and black with streaks of white, and is pulled back with small green clips. His beard is white, braided, and well cared for. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is lazy, self-centered, vain, and jealous.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.

Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge

Ideals: Optimist. Flaws: Selfish. Bonds: Attractive, Religious. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Taklinn Loderr, Male Dwarf Cleric 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)17 (+3) 10 (+0)10 (+0)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs

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