Mantus Deft, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He wears a yellow shirt with thin grey vertical stripes and black pants. Beneath his clothing is a huge mess of scar tissue. His black hair is singed and shortened. He has black eyes and a yellow hat with a grey feather.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Gifted from a young age, Mantus studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.
Motivation: He is currently in port desperately looking for someone to get him out; and he has a crush on the local navigator
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Insomniac. Bonds: Slave. Occupation: Animal Trainer
Voice: Stutters
Attributes [hide]
Medium (5'3") Tiefling, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Krimmon Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'2" and is wearing a long, green, dusty cloak. His right hand appears badly burned and disfigured. His blonde hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Krimmon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He comes from a rich southern family. Over the years he perfected his riding and shooting skills. After a long history of fighting, Krimmon and his spouse have recently divorced.
Motivation: He is greedy; and he has money and likes to spend it
Flaws: Antagonistic. Bonds: Attractive, Military, Rich, Nature. Occupation: Detective
Voice: Creaky witch voice
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 16)
Armor Class 15
Hit Points 141 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 14 (+2) | 17 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Undercommon, Gnoll
Attacks Melee +4 / 4d10-1, Ranged +9 / 4d10+4, Grapple +4
Possessions: 12000 gp. Solid gold idol (1100 gp). Eyepatch with mock eye of sapphire and moonstone (1900 gp). Carved bone or ivory statuette (70 gp). Silver chalice with lapis lazuli gems (130 gp). Fire opal pendant on a fine gold chain (1900 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (4000 gp). An abacus with copper, silver and gold markers (130 gp). Gold and topaz bottle stopper cork (400 gp). An abacus with copper, silver and gold markers (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (70 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Gold music box (4000 gp). A necklace of small pink pearls (3000 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Solid gold idol (1100 gp).
Corkitron Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He wears his hair in dreadlocks. He wears large thick round spectacles.
Personality: He speaks before he thinks and is too direct. He also is a firm believer in the manly ideal.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Money/treasure; and he is terrified, and will act out of fear
Flaws: Impulsive, Fearful. Bonds: Immigrant, Rich, Enemies. Occupation: Server
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 26 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 200 gp.
Spring On the Mountaintop, Male Tabaxi [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is well dressed, constantly wearing a pastel suit, white shirt, and green tie. His white fur is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Spring was born the youngest of three triplets. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has dedicated himself to building a better kind of golem.
Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found
Flaws: Fearful. Bonds: Attractive, Religious, Adventurer, Family. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 36 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1200 gp. A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (300 gp).
Erky Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: This man wears a green cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. He sports a long red beard, and similarly colored long hair. His skin is flawless and his violet eyes scan people very quickly.
Personality: He is very quiet and rarely speaks above a whisper. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the west. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the west, certain he would find work there.
Motivation: His religion dominates his actions.
Flaws: Shy. Bonds: Attractive, Immigrant, Poor, Nature. Occupation: Painter
Voice: Middle-eastern accent
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 4)
Armor Class 13
Hit Points 35 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (60 gp).
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