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Advanced [show]


Rurik Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'5", this man dresses in collared shirts and wears a proper scarf over his head. His brown hair is singed and shortened. His eyes are gray and beady.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Gifted, Fighting. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Apothecary

Voice: Middle-eastern accent

Attributes [hide]

Rurik Bofdann, Male Dwarf Aristocrat 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 21 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 19 (+4)13 (+1) 10 (+0)11 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Beiro Nailo, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing colorful clothing, dressed as a Healer. His hair is brown and very short. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Sold as a small child to a brothel owner, Beiro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Beiro abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He's since become an addict/alcoholic.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Ideals: Professionalism, Artistic. Flaws: Addict. Bonds: Family, Mentor, Adventurer. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Beiro Nailo, Male Elf Paladin 3
Medium (5'1") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 5000 cp. 4 Smokesticks. 3 Thunderstones. 3 Thunderstones.


Social Check DCs


Bathin Skill, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is black and very short. He wears an eyepatch.

Personality: Overbrimming with self-confidence, Bathin isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He never wears the same outfit twice, unless he absolutely has to.

History: The child of a Fisher, who enjoyed hunting, Bathin was taken on many hunting expeditions. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his brother recently and the two have been together since.

Motivation: Meet up once more with his childhood friend; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Nature, Family, Adventurer. Occupation: Seamstress

Voice: High pitched, excited

Attributes [hide]

Bathin Skill, Male Tiefling Monk 1
Medium (5'9") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: Citrine (60 gp).


Social Check DCs


Tricking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tan shirt with thin black vertical stripes and tan pants. His lavender fur, when down, is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He is the product a well kept family trust fund and as such has never really known need. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted arcane powers by his dying sister.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Ugly, Shy, Secretive. Bonds: Rich. Occupation: Farmer

Voice: Old Prospector

Attributes [hide]

Tricking Timber, Male Tabaxi Druid 4
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 100 gp. Tiger eye turquoise (15 gp). Malachite (15 gp). Rock crystal (50 gp). Jet (120 gp). 3 Holy water. 2 Alchemist’s fire. 4 Smokesticks. 1 Everburning torch.


Social Check DCs


Alberich Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a white Stetson hat and white clothes. He is bald on top and has large golden tufts of hair around his ears. His eyes are brown and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Slave Trader, his mother struggled to pay the bills. Cursed with unlife at a very young age, Alberich has worked very hard to control his curse. He now travels the world, in search of power and loot.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he desires power and/or immortality

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Poor, Enemies. Occupation: Animal Trainer

Voice: High pitched and raspy

Attributes [hide]

Alberich Bloodkith, Male Dwarf Sorcerer 12
Medium (4'2") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 54 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 17 (+3)14 (+2)
Skills Investigation +5, Perception +7
Senses Passive Perception 17
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 1000 gp. Obsidian (6 gp). Peridot (70 gp). Deep blue spinel (1600 gp). Azurite (6 gp). Rose (70 gp). Blue quartz (6 gp). Deep blue spinel (1600 gp). Violet garnet (1600 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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