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NPC Generator

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Advanced [show]


Aramil Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing the road beaten gear of a warrior. He has a small bristly mustache and wavy silver hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He has recently gotten a pet goose that steals things from people.

Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent mother

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Criminal record, Military, Family. Occupation: Stylist

Voice: Puts emphasis on the wrong words

Attributes [hide]

Aramil Aloro, Male Half-Elf Warrior 5
Medium (5'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)12 (+1) 14 (+2)10 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Akmen Honor, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a worn and beaten armor. His purple hair is braided into rings. His eyes are red and catlike.

Personality: This man loves painting and to teach people painting more than just about anything. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Akmen was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He is searching for what he claims is his rightful reward.

Motivation: To pay off his debts; and wants to have a good time and be beloved

Ideals: Artistic, Optimist, Persistence. Bonds: Adventurer, Debt. Occupation: Bowyer

Voice: Mousy voice

Attributes [hide]

Akmen Honor, Male Tiefling Aristocrat 5
Medium (5'1") Tiefling, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Patrin Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has moderate length black crest. His red eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. He has a minor phobia of water and hates getting wet.

History: Patrin was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Family, Rich. Occupation: Painter

Voice: Stutters

Attributes [hide]

Patrin Imbixtellrhyst, Male Dragonborn Fighter 1
Medium (6'1") Dragonborn, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 9 (-1)17 (+3) 15 (+2)15 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Giant, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 20 pp. 2 Antitoxin.


Social Check DCs


Raymond Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of longswords, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He wears his auburn hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. He made a point of taking high paying jobs and getting most of it up front. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To be a Barrister again.

Ideals: Fighting, Entrepeneur. Flaws: Disease. Bonds: Job, Adventurer. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Raymond Gentry, Male Half-Elf Warrior 2
Medium (5'2") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 13 (+1)11 (+0)
Skills Athletics +2, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Goblin, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 cp. 7 Acid flasks.


Social Check DCs


Manfred Gladstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into his black robe. His hair is always cut to a buzz. His fierce hazel eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Manfred was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now owns his own business.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult; and expand his business

Ideals: Athletic, Impeccable, Fighting. Bonds: Nature, Job. Occupation: Map Maker

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Gladstone, Male Human Expert 1
Medium (5'3") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 15 (+2)15 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 500 sp.


Social Check DCs

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