Marbas Dare, Male Tiefling [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, grey cloak. He wears a wide-brimmed hat to cover his moderate length red hair. His eyes are a pleasant red.
Personality: He dislikes all the random violence that takes place in the north. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Marbas was raised in a hard working conservative environment. Over the years he perfected his riding and shooting skills. He tends to his Mason job now, and dutifully fulfills any obligations he has.
Motivation: He is a bit of a kleptomaniac; and further expansion of business
Ideals: Pacifist. Flaws: Ugly, Forgetful. Bonds: Job, Nature, Criminal record. Occupation: Mason
Voice: Italian accent
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 |
Possessions: 100 gp.
Flogg Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His auburn hair is long and unkept. His eyes are likewise green.
Personality: He has a massive crush on the younger sibling of the Tailor who has hired him part-time. He is a ruthless business man, a trait he acquired from his mother.
History: He was born in the north, but his parents moved at a very young age to the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He's in love; and he has a crush on the local herbalist
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Has a crush, Immigrant, Military. Occupation: Tailor
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 8)
Armor Class 9
Hit Points 42 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 |
Possessions: 1100 gp. Eye agate (13 gp).
Naill Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears red trousers with yellow and tan striped suspenders. He wears various colorful collared shirts. His white hair is cut short. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable. Flaws: Antagonistic, PTSD. Bonds: Rich, Job. Occupation: Mercenary
Voice: Irish accent
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 3)
Armor Class 15
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 20 (+5) | 13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Elven, Orc, Aquan, Auran
Attacks Melee +1 / 1d8-1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Superior lock. 1 Simple lock.
Duergath Broodfist, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear green tank tops with yellow pants. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.
Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is obsessed with his god.
History: Duergath was born in the east. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Duergath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duergath. Being a Crown-heir kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption; and he has money and likes to spend it
Ideals: Persistence. Flaws: Racist. Bonds: Religious, Criminal record, Rich. Occupation: Crown-heir
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 9
Hit Points 26 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Richard Landon, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears tan trousers with black and green striped suspenders. He wears various colorful collared shirts. His hair is white and curly. He has green eyes.
Personality: Cocky and sure of himself, he believes he is the best Merchant born in the past three hundred years. He is used to getting what he wants. In part because he is a meticulous planner.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Richard was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Merchant.
Motivation: He feels the way he acts is they only way to get by in the world; and further expansion of business
Ideals: Professionalism, Artistic, Impeccable. Bonds: Job, Military. Occupation: Merchant
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 31000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
