Melech Righteous, Male Tiefling [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His red hair is greasy and uncared for. His white eyes dart from person to person.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Melech hails from a village terrorized by giants. He found a children's book about a Tiefling Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melech fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: A deep hatred of giants.
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: In love, Enemies, Adventurer. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Medium (6'4") Tiefling, Neutral Good (CR 11)
Armor Class 12
Hit Points 53 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnoll, Goblin, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
Possessions: Just what you see.
Berrian Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears brown trousers with red and green striped suspenders. He wears various colorful collared shirts. He carries with him a set of lances, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is black. His face is covered beneath a completely black helmet.
Personality: Abrasive and pushy, he has a hard time making friends. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Hunter father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: A deep hatred of brigands; and many brigands want him driven away
Ideals: Fighting. Flaws: Antagonistic, Disease. Bonds: Enemies. Occupation: Brewer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 29 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Terran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 3000 sp. Black pearl (400 gp). Iolite (20 gp). Chrysoprase (20 gp).
Hamil TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is generally shirtless and showing off his tattooed chest. He wears his white hair up. His amber eyes dart from person to person.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Hamil grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Hamil. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He feels threatened by others; and an old rival family wants him found
Ideals: Artistic. Flaws: Disease, Mundane, Fearful. Bonds: Criminal record, Family. Occupation: Barber
Voice: Low and grunting
Attributes [hide]
Small (3'4") Halfling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Druidic, Giant
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
Zedaar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a worn and beaten armor. His crest is copper and curly. He has several tiny amethyst earrings on each ear.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his writing dream.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Artistic. Flaws: Secretive. Bonds: Rich, Adventurer. Occupation: Barber
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 9 (-1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Hoshgrish Brownrigg, Male Half-Orc [Permalink]
Personal [hide]
Description: This dark-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His black hair is long and unkept. He wears crescent spectacles with a black brim.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a minor phobia of water and hates getting wet.
History: He was born to a criminal king-pin and mafia family He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Glassblower job and began his own company from there.
Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Poor, Criminal record, Job. Occupation: Glassblower
Voice: Thin and wheezing
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 31 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 10 (+0) | 10 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 1200 gp. Fire opal pendant on a fine gold chain (800 gp). Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (180 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!