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Advanced [show]


Koeth Amakiir, Male Elf [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a tight fitting pastel shirt and pants. His silver hair is kept up in a ponytail inside a feathered hat. He has violet eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Animals are drawn to him, and he is able to talk to them.

History: The child of a Engraver, who enjoyed hunting, Koeth was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Logical. Flaws: Ugly. Bonds: Job, Nature. Occupation: Shipwright

Voice: Forgets to breathe while speaking

Attributes [hide]

Koeth Amakiir, Male Elf Rogue 3
Medium (5'1") Elf, Neutral Evil (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 11 (+0)17 (+3) 14 (+2)16 (+3)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Giant, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Onyx (20 gp). Smoky quartz (20 gp).


Social Check DCs


Quarion Firahel, Male Elf [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a card on it. His blonde hair is smooth and relatively long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is irascible and easily irritated. He also hits on women, regardless of circumstances.

History: He was born in the north. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He is not mentally stable, and does not behave rationally; and he is wracked by social anxiety

Flaws: Antagonistic, Fearful, Insane. Bonds: Has a crush, Immigrant. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Quarion Firahel, Male Elf Expert 6
Medium (4'10") Elf, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)13 (+1) 16 (+3)18 (+4)
Skills Insight +6
Senses Passive Perception 13
Languages Common, Elven, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Tourmaline (40 gp). Alexandrite (500 gp).


Social Check DCs


Gerard Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears blue cloth garments or leather armor, he is not a threatening figure. With a patchy brown beard and wild brown hair. His fierce brown eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gerard lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has since lost track of the people in his past.

Motivation: He feels threatened by others; and he's looking for his big break

Ideals: Gifted. Flaws: Fearful. Bonds: Adventurer, Family, Criminal record. Occupation: Locksmith

Voice: Posh accent

Attributes [hide]

Gerard Yardley, Male Human Rogue 1
Medium (5'0") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)15 (+2) 8 (-1)15 (+2)
Skills History +4, Performance +4
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 400 sp. 1 Climber’s kit.


Social Check DCs


Mâku Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a brown cloak and cross-gartered black stockings, marred by teas. He has done his best to style his auburn hair to look like a famous performer. He has several tiny emerald earrings on each ear.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Mâku was born in the west. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He then took over the family business and is one of the better Barrister for hire.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Barrister

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mâku Hale, Male Half-Orc Adept 7
Medium (5'6") Half-Orc, Neutral Good (CR 7)
Armor Class 13
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 13 (+1)12 (+1) 8 (-1)11 (+0)
Skills Religion +4, Survival +2
Senses Passive Perception 9
Languages Common, Orc, Gnome
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Roondar Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He is portly but not overly obese. His white hair is still thick. He has gleaming, smiling hazel eyes.

Personality: Stoic and calm, he prefers to meditate than take action. Around other people he will do his best to conceal his emotions and appear jolly.

History: The child of a Painter, who enjoyed hunting, Roondar was taken on many hunting expeditions. Roondar liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and to settle down with his crush

Ideals: Disciplined, Entrepeneur. Flaws: Shy. Bonds: Nature, Has a crush. Occupation: Herbalist

Voice: Laughs frequently while speaking

Attributes [hide]

Roondar Timbers, Male Gnome Warrior 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 600 gp.


Social Check DCs

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