Aldous Acton, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears very tight pants and wife beaters, though occasionally he sports a green coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He got into the Masseuse business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has achieved small success as a Masseuse.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants to meet his childhood hero
Ideals: Justice, Entrepeneur. Bonds: Job, Criminal record, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 200 gp.
Kyle Remington, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He is typically in his Detective uniform. His blonde hair is thinning but still full. His eyes are green.
Personality: He is a Detective first and foremost. He believes firmly that knowledge should be universal. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.
Motivation: He's in love; and balancing his hectic life and new detective responsibilities is difficult
Ideals: Logical. Bonds: Job, Immigrant, Has a crush. Occupation: Detective
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 17 (+3) | 14 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Undercommon, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 14000 sp. 1 Minor magic item.
Abad Cryptic, Male Tiefling [Permalink]
Personal [hide]
Description: This man is wearing colorful clothing, dressed as a Adventurer. He has a penchant for wearing a ring with an oversized amber on his right hand. He has moderate length chestnut hair. His eyes, though not visible through his cowl, are black.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Abad lived on a farm with his mother, near the main road leading to a nearby town. Abad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Marry his brother to traveling adventurers.
Ideals: Fighting. Bonds: Rich, Family, Adventurer. Occupation: Adventurer
Voice: Rolls R's
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 17 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 2 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Boddynock Offund, Male Gnome [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized green coat. His moppish chestnut hair is in a traditional bowl cut. He has a tattooed face.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is content; and to end his boredom
Ideals: Optimist, Joker. Flaws: Mundane, Insane. Occupation: Spy
Voice: Raspy
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 9 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
Possessions: 140 gp.
Lamlis Hanali, Male Elf [Permalink]
Personal [hide]
Description: A 5'3" western man, he wears a brown armored body suit, with a simple blue line shooting up and back down. His golden hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: Aggressive, abrasive, and angry, Lamlis embodies much of what other species detest in the Elves. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Miller
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 13
Hit Points 22 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 8 (-1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.
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