Anselm Cotton, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he typically wears violet cloth garments or leather armor. His silver hair is greasy and uncared for. He has violet eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and wants to have a good time and be beloved
Ideals: Joker, Optimist. Flaws: Ugly, Disease, Insomniac. Occupation: Bounty Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 400 gp.
Shivering Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a well pressed and immaculate suit (or dress). His gray fur is braided into rings. His eyes are likewise amber.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east his family was never financially stable. A gifted student he started as a Junk Dealer, but he got bored and became a Miner. He has drifted from career to career and currently works as a Miner.
Motivation: He wants revenge against dire rats; and many dire rats want him driven away
Flaws: Selfish. Bonds: In love, Poor, Job, Enemies. Occupation: Miner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'8") Tabaxi, True Neutral (CR 4)
Armor Class 13
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 9 (-1) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10000 cp. Bloodstone (30 gp). Golden pearl (40 gp). Alexandrite (500 gp). Red spinel (40 gp). 3 Tanglefoot bags. 7 Acid flasks. 3 Holy water. 3 Alchemist’s fire.
Sammal Sarcasm, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of the four houses of cards around his neck, and a dagger on his belt. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a butterfly on it. His hair is cut close to his head. His ears are large.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born several months after his father was called into army service. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting, Disciplined. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Locksmith
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'10") Tiefling, Neutral Good (CR 9)
Armor Class 10
Hit Points 36 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Aquan, Elven, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1900 gp. Carnelian (40 gp). Chrysoprase (40 gp). Eye agate (11 gp). Coral (110 gp).
Bundrigo Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He dresses like a well dressed Miller does. He carries with him a set of kukris, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His black hair and beard is wavy and long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He feeds upon the attention of others.
History: Bundrigo was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Logical. Bonds: Job, Adventurer, Attractive. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 43000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.
Curran Greenbottle, Male Halfling [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his long chestnut hair kept up in a rat tail. His eyes are amber and catlike.
Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He enjoys reading and quiet.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has never given up on his poetry dream.
Motivation: To be a Junk Dealer again; and he'd like to take his coworkers down a peg
Ideals: Artistic, Logical, Gifted. Bonds: Job. Occupation: Carpenter
Voice: Excited and jittery
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 160 gp.
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